
Originally Posted by
The Celtic Viking
I'm afraid he's correct here. Lethality is not the same as the attack, it's two different things. Attack is how likely a strike is to hit, and lethality is how likely a hit is to kill the target (when it fails, soldiers are just knocked down). In vanilla RTW the lethality was 1 for all weapons - in EB only the missile weapons have that, and that's because of hardcoded limits. The others all have much less than that - and that's the main reason for longer battles, along with a much improved morale.
They have not become useless, you just can't put them against armoured enemies. The attack for missiles have been put low because the missiles' lethality can't be changed. A higher attack would make them overpowered, as they already are after gaining a little experience.
Bookmarks