I really don't think that the TW model is set up at all for these wars. If you want the grand strat map then you can't have the real time battles because each section of the front is huge, (=lots o' regions) and the battles take months, whereas prior to 1900 (most) battles could be fought decisivelyin a day, or a couple of days.
If you have smaller battles for specific objectives then where is the strategic importance after each battle? You would be fighting constantly and each turn on the strat map would be one day - which isn't practical for a game purporting to be ww1 TW or ww2 TW. For both of these how do you represent naval or aerial supremacy?
For ww1 or ww2 you either need to concentrate tactically, or strategically, I don't think that the TW model is ready to do both.
Aren't there enough WW2 games already?
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