So you can fight custom battles with them?
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"Oh, how I wish we could have just one Diet session where the Austrians didn't spend the entire time complaining about something." Fredericus von Hamburg
Come on CA, why hasn't there been an official response to my original four questions?
I don't need proof. I've played as them plenty of times on MP against some poor blokes who are restricted to the 12 "playable" factions.
Unless you're backing me up?
I don't need your help, peasant.![]()
I suppose the reason was that the production of 13 different set of uniforms for the Old Swiss Confederation would have bound too many ressources. :joke:
If you want to mod, see:*
Petitmermet, Roland - Rousselot, Lucien, Schweizer Uniformen 1700 - 1850. Die Uniformen der Truppen der eidgenössischen Orte und zugewandten von 1700 bis 1798 und der kantonalen Milizen von 1803 bis 1850, Bern 1976.
*Not easy to get outside of Switzerland.
From the web
Dragoons 1712 (Berne or Zurich):
http://de.wikipedia.org/w/index.php?...20090326075146
Territorial Infantry 1798 (Berne):
https://upload.wikimedia.org/wikiped...lzWalthard.jpg
- The unforms should be a dark green, the bicornes and tricornes dark grey close to black, afaik (back side on the right).
- The NC with the tricorne hat and the oldfashioned foot-gear in the middle of the picture is probably landstorm (the levy of the older men).
- The landfolk on the left are irregular levy.
Remarks:
1. Bicorne hats come up around 1770. I don't know when the Bicorne replaced the Tricorne in the Bernese Territorial Infantry regiments but I suppose between 1780 and 1790. Earlier the Tricorne was common. Another type of headgear is not known to me during the period.
2. Unform colors: I think dark green is late (after 1770), earlier is blue, sometimes red (Geneva). I have seen a painting with Lucerne militia men from mid 18th century. They had blue jackets and blue pantalons (afaik).
3. Uniforms and standartized equipment were introduced in the Old Swiss Confederation around 1712.
4. There was a major reform of the organization of the military in Berne following the prussian model of levy-classes 1770 or 1773 (I am not sure about the exacte date).
Last edited by Jazzy; 04-03-2009 at 11:31.
Three theories are considered in the scientific society:
1. Matrix theory
The Confederation in the 18th c. was in reality occupied by aliens who blocked all borders. Therefore no real information exists over the country and her poor inhabitants. The reason for the black hole on the campaign map. What you see in the books and internet is only fake spread by the aliens.
2. World domination theory
ETW needs balanced factions. The army of the united kantons of the Confederation, if depicted correctly, would have been so strong that no player would have had a chance against it. Huge problems for MP also.
3. Hollow way theory
A nearly deadly struggle among the CA devs about the Swiss special unit. The game director desired special commando crossbow and rope armed mountain troops (Tell Devils) but to avoid mutiny of the crew the whole Confederation was abandoned instead. The ropes and hooks idea however remained; they were given to all infantry for sieges.
The queen commands and we'll obey
Over the Hills and far away.
(perhaps from an English Traditional, about 1700 AD)
Drum, Kinder, seid lustig und allesamt bereit:
Auf, Ansbach-Dragoner! Auf, Ansbach-Bayreuth!
(later chorus -containing a wrong regimental name for the Bayreuth-Dragoner (DR Nr. 5) - of the "Hohenfriedberger Marsch", reminiscense of a battle in 1745 AD, to the music perhaps of an earlier cuirassier march)
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