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  1. #1
    EB Traitor Member BozosLiveHere's Avatar
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    Default Re: 2 roman factions?

    We have that. That's what happens when disloyal characters defect: they join the Eleutheroi (the rebel faction).

  2. #2
    Member Member Phalanx300's Avatar
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    Default Re: 2 roman factions?

    Quote Originally Posted by BozosLiveHere View Post
    We have that. That's what happens when disloyal characters defect: they join the Eleutheroi (the rebel faction).
    Yes I know that, I was more thinking of a real faction which would try to expand and survive but that wouldn't work .

  3. #3
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: 2 roman factions?

    Quote Originally Posted by Phalanx300 View Post
    Yes I know that, I was more thinking of a real faction which would try to expand and survive but that wouldn't work .
    That was not possible in R:TW-BI without causing crash bugs, so I am not sure if it will work in M2:TW. Anyway, how is this "rebel" faction going to differ from the eleutheroi?
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  4. #4
    iudex thervingiorum Member athanaric's Avatar
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    Default Re: 2 roman factions?

    Quote Originally Posted by Phalanx300 View Post
    Yes I know that, I was more thinking of a real faction which would try to expand and survive but that wouldn't work .
    That would have to be an international faction, which could, in all likelihood, be only ideology based. And Communism didn't exist back then...




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  5. #5
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: 2 roman factions?

    I know that whenever I play Arverni in EB1 I tend to end up fighting the Romans over the Po valley within thirty years. And usually raze Rome to the ground within the next ten, 'cause it's about the only way to get the stubborn sods off my back...

    And whenever I play Carthage the buggers just *have* to invade Corsica sooner or later. And then I end up with garrisons all the way up to the Po, again because it's about the only way to get the damn AI to stop invading every five turns.
    *shrug*
    Moral of the story: if the player controls a faction in the immediate vicinity, the AI's tunnel-visioned aggression already tends to result in the question of late 2nd-1st century BC Roman domestic troubles becoming a *very* moot point sooner or later... "how do i smashed rome?"
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  6. #6

    Default Re: 2 roman factions?

    Why 2 Roman factions? Why not 2 AS factions, 2 Ptolemaic factions, 2 Bactrian factions. Internal struggle was everywhere and in Rome of 270bc there was less internal struggle than in most other factions. The danger of civil war started to grow only with the rise of generals, commanding professional armies that were loyal to them first and then to the Republic. It happened much later than 270bc. As for Carthage being the only worthy rival of Rome for many centuries, yes, it's true. But there were some reasons for that, some conditions that not necessarily would be fulfilled in each campaign. In some campaigns Rome would probably have more than one strong rival, also not always it will be Carthage.

  7. #7
    Σέλευκος Νικάτωρ Member Fluvius Camillus's Avatar
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    Default Re: 2 roman factions?

    Something equilavent like the Barons Alliance from Britannia campaign.

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