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Thread: Problems with Carthaginian reforms :(

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  1. #1

    Default Re: Problems with Carthaginian reforms :(

    As far as i can remember, yes, i have activated the script every time when i loaded a game. It's probably my first EB campaign (i continued to play it today), so maybe there is little % possibility that ive forget to activate it. But, like i said, i always activate it... So, maybe there may be a problem?


    And, yes, here is my pic:



  2. #2
    alterego Member Tartaros's Avatar
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    Default AW: Problems with Carthaginian reforms :(

    Ok, hehe
    you really got them all!!

  3. #3

    Default Re: AW: Problems with Carthaginian reforms :(

    Quote Originally Posted by Tartaros View Post
    Ok, hehe
    you really got them all!!

    O, yes, im a proud Romaioi- killer


  4. #4
    Member Member anubis88's Avatar
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    Default Re: Problems with Carthaginian reforms :(

    I don't know if that's the problem but i'll try. You can only get a regional level 5 MIC if you have the level 4 goverment installed,- the client ruler one.

    Other than that i have no idea what could be the problem
    Europa Barbarorum Secretary

  5. #5

    Default Re: Problems with Carthaginian reforms :(

    O! I didnt know that i must have alied gov. to have levl 5 regional MiC...

    I have assumed that if i build every possible MiCs in cities on the list will bring me reforms. I dont know to which level i get, but i've build everything offered and thought that's it.. Now im gonna start a new campaign, and sure will be more careful with that.

    Thanx guys!


    Lets demolish Rome again!


  6. #6
    Member Member anubis88's Avatar
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    Default Re: Problems with Carthaginian reforms :(

    Quote Originally Posted by Jebivjetar View Post
    O! I didnt know that i must have alied gov. to have levl 5 regional MiC...

    I have assumed that if i build every possible MiCs in cities on the list will bring me reforms. I dont know to which level i get, but i've build everything offered and thought that's it.. Now im gonna start a new campaign, and sure will be more careful with that.

    Thanx guys!


    Lets demolish Rome again!
    You don't need to start a new game. Just destroy your goverment in those cities and build the level4 ones.

    Remember, you need those MIC's that cost 15000 mnai
    Europa Barbarorum Secretary

  7. #7

    Default Re: Problems with Carthaginian reforms :(

    Quote Originally Posted by anubis88 View Post
    You don't need to start a new game. Just destroy your goverment in those cities and build the level4 ones.

    Remember, you need those MIC's that cost 15000 mnai
    Maybe one day i will continue this game: but i want to start a new one and take it slow, without blitzing, with slow, calm expansion :)

    About these 15000 mnai per MIC....



  8. #8

    Default Re: Problems with Carthaginian reforms :(

    And one more question to go, i forgot:

    When i get reforms, can i recruit reformed units just in cities with level 5 reg. MiC, or will they be available in other cities too (e.g. in Carthage and Lilibeo)?


  9. #9
    Member Member Lovejoy's Avatar
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    Default Re: Problems with Carthaginian reforms :(

    How can you have both the factional and the regional mic at lvl 5? To build lvl5 regional MICs you need to have the "allied state" building.

    I had my reform when I played Carthage, so its not broken.

  10. #10
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Problems with Carthaginian reforms :(

    You build your level 5 regional MIC, then change govt to build the homeland MICs. Seen as an exploit by most.

  11. #11

    Default Re: Problems with Carthaginian reforms :(

    Quote Originally Posted by Jebivjetar View Post



    it would appear theres a trap in gaul. (look at fm name)


  12. #12
    Unoffical PBM recruiter person Member /Bean\'s Avatar
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    Default Re: Problems with Carthaginian reforms :(

    Quote Originally Posted by pockettank View Post
    it would appear theres a trap in gaul. (look at fm name)
    I don't...no, wait...nope, I still don't get it.
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  13. #13
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Problems with Carthaginian reforms :(

    May be a slightly obscure Star Wars reference, otherwise

  14. #14
    Unoffical PBM recruiter person Member /Bean\'s Avatar
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    Default Re: Problems with Carthaginian reforms :(

    Now I get it even less...

    Is it one of those really annoying jokes where we have to speak Carthaginian to understand that Akbar actually means 'trap' or something?
    =========================================
    Look out for the upcoming Warriors of the La Tene PBM, a new style of interactive EB gaming rising from the ashes of BtSH and WotB!
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  15. #15
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Problems with Carthaginian reforms :(

    In Return of the Jedi Admiral Akbar was in charge of the assault on the Death Star and say's "It's a trap!" when they realise the Death Star is operational.

  16. #16
    Unoffical PBM recruiter person Member /Bean\'s Avatar
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    Default Re: Problems with Carthaginian reforms :(





    Oh dear...
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  17. #17

    Default Re: Problems with Carthaginian reforms :(

    Quote Originally Posted by johnhughthom View Post
    May be a slightly obscure Star Wars reference
    It is

    edit:

    Quote Originally Posted by Beanerz View Post
    Now I get it even less...

    Is it one of those really annoying jokes where we have to speak Carthaginian to understand that Akbar actually means 'trap' or something?
    Nope - just having seen the original Star Wars films will do it
    Last edited by Elcmar; 05-06-2009 at 13:35.


    Diairei kai basileue

    Age. Fac ut gaudeam.

    Noli nothis permittere te terere.

  18. #18
    EB on ALX player Member ziegenpeter's Avatar
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    Default Re: Problems with Carthaginian reforms :(

    Quote Originally Posted by pockettank View Post
    it would appear theres a trap in gaul. (look at fm name)
    lmao

    "A wise man once said: Never buy a game full price!"
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