In terms of AI controlled Prussia: I see them beaten to pulp by Austria and Poland in my latest campaign. Courland also reemerged and are besieging Konigsberg now.[/QUOTE]
So, where's the problem with that? Factions play out differently. Prussia suits one who wants to go the military route outright. There are different factions for different gameplays. And no, Prussia is not the easiest: the easiest is still Britain. I played a campaign with them to 1785, raking in 50,000 in turn profits from mid-game on, building up treasury surplus to 500,000 at which point I abandoned the campaign since no war could bother me given the cash cushion. Top that with the fact that Britain as a Constitutional Monarchy does not get industrial unrest. 1) I can have absolutely no garrison in any of my provinces (unless in a contested territory); 2) I can build 3 modern universities in England alone with the bonus of Royal Observatory and still no meaningful unrest...
I could say that about Britain...
I utterly disagree. As stated above, Britain still seems the easiest of the factions to play. + they do not need too many troops anyway. Whole of North America can be taken over by 2 stacks featuring about half professional colonial soldiers + half auxiliaries (cheap). No army needed in Europe since the AI still does not do Naval invasions.
Austria is a very fun faction to play now.
Developing towns (and plantations) was the key to building up that huge British cash surplus I mentioned above. Maybe in short game, upgrading does not make sense. It sure still does in the long campaign.
Also, take the pirate islands. The tax income at the start on those is miniscule. However, trade income boost from the plantation output is huge.
As to those losing regions: I find it quite realistic. Not all regions were worth holding on to for economic reasons. However, strategically, those losing regions can be quite handy.
I agree.
In my British campaign, Crimea took Kiev on their own. They still exist in 1785 despite Austrians having taken over most of the Ottoman territories (Crimea's allies). So, I guess, it plays out differently in different campaigns.
Unrest in conquered regions just takes longer to subside now. And I find, it's quite realistic.
Techs and buildings actually still cause unrest. Only under constitutional monarchy they don't since that type of government does not have the lower class. I know, it's silly.
I find Ottomans to be a very fun campaign to play now.
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