Shieldwall + swimming + torrents of corpses floating down stream. I think that Alex.exe actually has extra unit slots.
Shieldwall + swimming + torrents of corpses floating down stream. I think that Alex.exe actually has extra unit slots.
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
Not completely true I'm afraid.
Alx.exe supports more than 256 models but the unit cap is still 512.
The best is yet to come.
ZX MiniMod: Where MTW meets AOE
https://www.wmwiki.com/hosted/ZxMod.exe
Now on beta 3 with playable golden horde!
Loyalty would have been out: you can't have a faction shadowed by another playable faction: it leads to CTDs (when the shadowing faction is eliminated, for example), and I'm pretty sure that you can't have the rebel faction shadow everybody either. It functions in M2TW however.
So really, not much difference, and the BI and ALEX fan-made mods pretty much cover it as is.
οἵη περ φύλλων γενεὴ τοίη δὲ καὶ ἀνδρῶν.
Even as are the generations of leaves, such are the lives of men.
Glaucus, son of Hippolochus, Illiad, 6.146
Can't blame you for loyalty, although IIRC that was easily fixed by not adding the "shadowing" part but just the "shadowed_by"...
The best is yet to come.
ZX MiniMod: Where MTW meets AOE
https://www.wmwiki.com/hosted/ZxMod.exe
Now on beta 3 with playable golden horde!
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