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  1. #1
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Slightly controversial what if...

    Shieldwall + swimming + torrents of corpses floating down stream. I think that Alex.exe actually has extra unit slots.
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  2. #2
    Guest Aemilius Paulus's Avatar
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    Question Re: Slightly controversial what if...

    Quote Originally Posted by antisocialmunky View Post
    I think that Alex.exe actually has extra unit slots.
    That is most interesting. Can anyone else confirm this? If true, the EB Team or some fans could release a patch adding a couple of more units to the game. That would be marvellous.

  3. #3

    Default Re: Slightly controversial what if...

    Not completely true I'm afraid.
    Alx.exe supports more than 256 models but the unit cap is still 512.
    The best is yet to come.
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  4. #4
    EB Nitpicker Member oudysseos's Avatar
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    Default Re: Slightly controversial what if...

    Loyalty would have been out: you can't have a faction shadowed by another playable faction: it leads to CTDs (when the shadowing faction is eliminated, for example), and I'm pretty sure that you can't have the rebel faction shadow everybody either. It functions in M2TW however.

    So really, not much difference, and the BI and ALEX fan-made mods pretty much cover it as is.
    οἵη περ φύλλων γενεὴ τοίη δὲ καὶ ἀνδρῶν.
    Even as are the generations of leaves, such are the lives of men.
    Glaucus, son of Hippolochus, Illiad, 6.146



  5. #5

    Default Re: Slightly controversial what if...

    Can't blame you for loyalty, although IIRC that was easily fixed by not adding the "shadowing" part but just the "shadowed_by"...
    The best is yet to come.
    ZX MiniMod: Where MTW meets AOE
    https://www.wmwiki.com/hosted/ZxMod.exe
    Now on beta 3 with playable golden horde!



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