Slingers are great because they're ap (Armor piercing) which means they attack any unit and treat it as if it were of an armor value half that which it already is. Early on slingers are only so-so, but once they get about three chevrons you can expect to see them start flying through the experience levels as they continue to tear through enemies.
I originally tried to starve out hostile cities, but it seems like everytime I do my generals get the "Indecisive Attacker" nonsense. I could understand getting that if I outnumbered the enemy at least 2:1, but when they got me practically matched in numbers and a military savant (which seem to be a dime a dozen in the rebel settlements tbh) to lead them, that's just stupid.
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