Yes artillery is still a very buggy thing.
I have seen howitzers destroy units and never select a new target…just fire on the same spot. At other times it targets the nearest unit.
There are still issues with limbering and unlimbering. Things are still odd when you try to target specifics areas, locations, structures, and units.
There is also a path finding issue with it. Units should not walk through deployed artillery but they seem to prefer doing that.
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