Also, the order bonus of your garisoning army never exceeds 15, which I think can be achieved with about 8 Dragoon units. It's probably the most cost-effective way of getting those 15 points.
Also, the order bonus of your garisoning army never exceeds 15, which I think can be achieved with about 8 Dragoon units. It's probably the most cost-effective way of getting those 15 points.
Fac et Spera
At 1704 Dragoons are out of the question.
I just took Warsaw in my Austrian game. The happiness of the Polish people was piss poor after I took over, complaining about their freedom, or some such thing. I had to deal with 3 rebellions in the area, one right after another.
I just kept the army and General that I took the city over with; in the city, repaired the goverment buildings, barracks, and any happiness buildings. Then I sat back and read the letters of complaint I recieved from the wealthy people. I laughed when the peasents decided to go on strike, after they fixed all the buildings. I then moved a smaller army into the area and wated for the rebels to appear.
I have found that crushing rebels is the best way to get a population inline. Military Crackdown is really usefull, especially if you have Dragoons. Sometimes I will just leave a few units in the city and let the rebellions just happen in order to get a military crackdown and get the city under control a little quicker.
Just make sure you win.![]()
Last edited by Phog_of_War; 05-30-2009 at 04:46. Reason: Kasue I kant sepll toady
Genius by birth, slacker by choice.
<=== Member since 2000
I have all the morality of a drunk eight-year-old and the self-awareness of a cold bag of ham, but in my occasional windows of clarity, even I'm cognizant of the fact that I am the last person on the planet who should have access to unstoppable mental powers. -Dan O' Brian @ Cracked.com
Ja Mata, Tosa Inu
Cheers everyone. Oh and Megas, the natives might be melee heavy in your game, good for you, but in mine they recruit archers like there's no tomorrow.
Exactly, the problem with native american's is not so much their melee units but their missile units.
Both their bowmen and musketmen outrange standard european line infantry and the AI does actually use this range advantage, either to decimate your battle line, or in some cases to pick off your general standing behind it.
The only practical solution I've found it to fight fire with fire and recruit my own native american missile auxilaries as soon as I can. If you do find yourself under missile fire and unable to respond the only real option you have is to advance preferably with 'bayonets' and drive them off. Either that or sacrifice a cavalry unit in the hope of routing them.
Last edited by Didz; 05-31-2009 at 09:19.
Didz
Fortis balore et armis
Why are we not allowed to recruit light infantry from the start? It was 1780 before I finally got the light infantry doctrine in my Knights of St John campaign.![]()
Education: that which reveals to the wise,
and conceals from the stupid,
the vast limits of their knowledge.
Mark Twain
Really? I have never played a campaign as France, I didnt know that. Wow.
Genius by birth, slacker by choice.
<=== Member since 2000
I have all the morality of a drunk eight-year-old and the self-awareness of a cold bag of ham, but in my occasional windows of clarity, even I'm cognizant of the fact that I am the last person on the planet who should have access to unstoppable mental powers. -Dan O' Brian @ Cracked.com
Ja Mata, Tosa Inu
Bookmarks