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  1. #1

    Default Re: Diseases as a possible set of traits in EB II

    Didn't syphilis originally travel to the Mediterranean from around the southeast Asian/Indian Subcontinent region sometime in the late Middle Ages?

  2. #2
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Diseases as a possible set of traits in EB II

    Quote Originally Posted by MerlinusCDXX View Post
    Didn't syphilis originally travel to the Mediterranean from around the southeast Asian/Indian Subcontinent region sometime in the late Middle Ages?
    The origin of syphilis is disputed, but the main theory is that it arrived in Europe from the Americas.
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    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: Diseases as a possible set of traits in EB II

    That's a good thing to hear that syphillis was absent in classical era....

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    Guest Aemilius Paulus's Avatar
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    Thumbs down Re: Diseases as a possible set of traits in EB II

    I have enough negative traits in EB I to worry about. If you two, Geush and Alsatia, succeed in implementing diseases, I will send you both computer viruses in revenge. And then mod out the diseases from EDCT. Honestly, as a perfectionist, such horrific and random traits that take away so much command, management, and influence, are my worst nightmare.

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    Wannabe Member The General's Avatar
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    Default Re: Diseases as a possible set of traits in EB II

    Quote Originally Posted by Aemilius Paulus View Post
    I have enough negative traits in EB I to worry about. If you two, Geush and Alsatia, succeed in implementing diseases, I will send you both computer viruses in revenge. And then mod out the diseases from EDCT. Honestly, as a perfectionist, such horrific and random traits that take away so much command, management, and influence, are my worst nightmare.
    *Nods in support*
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    Member Member Geush's Avatar
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    Default Re: Diseases as a possible set of traits in EB II

    Gentlemen, to restate my position:

    1. I think a more complicated trait-set of diseases would add depth, which is good.
    - It could add extra utility to buildings of health and sanitation as one poster pointed out.

    2. It would be easy, compared to making models or skinning units, and doesn't require special skills.

    3. It would make the game harder and hopefully kill family members more often. I don't think they die enough on the strategy map.

    The controversial nature of syphilis has nothing to do with the desirability of making disease more prevalent.

  7. #7

    Default Re: Diseases as a possible set of traits in EB II

    It was a good idea, I was prover wrong, and I said nothing more (however, you may want to try something else than syphilis). All this chat here has little if any influence on the EBII Team. They'll do whatever they want, if they do diseases, it is not my or his fault.
    This is just another mere suggestion to all the fanfare and ideas they are getting and I doubt many (including this one) will not be included.

    'Let no man be called happy before his death. Till then, he is not happy, only lucky." -Solon


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    Guitar God Member Mediolanicus's Avatar
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    Default Re: Diseases as a possible set of traits in EB II

    Quote Originally Posted by Aemilius Paulus View Post
    I have enough negative traits in EB I to worry about. If you two, Geush and Alsatia, succeed in implementing diseases, I will send you both computer viruses in revenge. And then mod out the diseases from EDCT. Honestly, as a perfectionist, such horrific and random traits that take away so much command, management, and influence, are my worst nightmare.
    So no person can possibly get a negative trait..?

    Come on AP, you can't force every FM in your game to be like you...


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    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: Diseases as a possible set of traits in EB II

    Nah, I'm not a perfectionist, but when u feel u get too many FMs, just pack your old and useless FM into one ship, and try to provoke those AS, Karthadast, or Ptolies Navy..... It was called asshipinssation

    EDIT: I only used them when playing as ....... u guest....
    Spoiler Alert, click show to read: 
    1) Romani (they stab their own brother's back afterall
    2) Kart - Hadast (they have a custom to execute their incompetent general... wait, for this Faction, I only kill useless FMs, not the old...
    3) U can guess KH..... I drowned all FM's that is useless and neither Spartan nor Athenian
    Last edited by Cute Wolf; 06-01-2009 at 09:53.

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  10. #10
    Vindicative son of a gun Member Jolt's Avatar
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    Default Re: Diseases as a possible set of traits in EB II

    Cardiopulmonary Necrosis would be a nice disease to have in the Classical Times.
    BLARGH!

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