As has been pointed out, I play on another unit size setting than Didz, it was not Dragoons, but Regiment of Horse. The infantry charged was, as I wrote in my post, Line Infantry (albeit without capital letters). Perhaps that term is too ambiguous, sorry. The regular european kind anyway, they aren't exactly weak in melee though I guess...
Yeah, I can't really be bothered to micro one unit for a longer period of time either. Most of the time I find myself adjusting my flanking infantry to trap the enemy in as much musket fire as possible, and shifting my artillery to the proper targets, i.e. howitzers on something that's not too close, cannon on something really close that will be hurting from a good cannister.
That's also why I don't really use my light dragoons that much either, they take way too long to form up after moving even just a little.
I usually run them up behind artillery that has been deployed behind those fortifications, because then they have a really tight field of fire and can't turn. Otherwise I find I get a cannister in the face too often when trying to kill arty with cavalry, maybe I should try to get them to fire a ball at me and then charge... Still I prefer to kill arty with arty, mortars or that long range cannister, shrapnel?
Hmm maybe it could be worthwhile to try to force the enemy line infantry into square with cavalry... I've seen them forming squares in front of my line sometimes and it really isn't doing them any good to say the least...
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