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Thread: When will by ready Europa Barbarorum II?

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  1. #1

    Default Re: When will by ready Europa Barbarorum II?

    Well, as what was basically the whip for EBI, I can tell you that no matter how much cajoleing and pleading and admonishing and guilting you do, that on a volunteer-based project like EB that it doesn't really help a lot, and that you run the risk of alienating folks who are trickling good work in. The project *very heavily* depended on a small number of artists who would flood us with incredible units and then would usually fade away. Spartan Warrior was probably the biggest workhorse but then totally disappeared. There's no way you can change the timeline except to chance upon more folks who will get really into helping the mod and then milking them for whatever they've got.

  2. #2
    Strategos Autokrator Member Vasiliyi's Avatar
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    Default Re: When will by ready Europa Barbarorum II?

    Quote Originally Posted by Teleklos Archelaou View Post
    Well, as what was basically the whip for EBI, I can tell you that no matter how much cajoleing and pleading and admonishing and guilting you do, that on a volunteer-based project like EB that it doesn't really help a lot, and that you run the risk of alienating folks who are trickling good work in. The project *very heavily* depended on a small number of artists who would flood us with incredible units and then would usually fade away. Spartan Warrior was probably the biggest workhorse but then totally disappeared. There's no way you can change the timeline except to chance upon more folks who will get really into helping the mod and then milking them for whatever they've got.
    MILK THEM MORE!

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  3. #3
    Abou's nemesis Member Krusader's Avatar
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    Default Re: When will by ready Europa Barbarorum II?

    I think too many keep forgetting that we are a volunteer project and Teleklos sums it up very well.

    Professional game developers have a "9 to 5" job or well, "9 to 9" job more like it. They have set timelines and managers and most important of all...salaries.

    We don't work 8-12 hours 5 days a week on a project. Our workload can be utterly random and many of our members have other more important RL commitments. That is why we always use the "Its done when its done" line...because we don't know when its done, but we keep on working anyhow.

    You want EB faster out? Then we need modelers and skinners, so if you know these things you are welcome.
    "Debating with someone on the Internet is like mudwrestling with a pig. You get filthy and the pig loves it"
    Shooting down abou's Seleukid ideas since 2007!

  4. #4

    Default Re: When will by ready Europa Barbarorum II?

    Plus another important thing about being a volunteer project is that you don't just get to do the fun bits like actually developing things. Nope: you get to do the far more tedious job of testing (I once saw it called "eating your own dogfood") too.

    EDIT: Before anyone unintentionally starts commenting about how much he/she would like to help test things: for a real-life (EB 1) example of bug testing/fixing:
    1. Heavily edit the garrisons of the various cities that are used in the UnitSize triggers of the Campaign Script
    2. Comment out the little line of code that hides the UnitSize traits from your view in the campaign.
    3. Re-calculate and re-adjust the values for comparison in the UnitSize triggers
    4. Test and confirm that they work correctly for all 21 factions.


    The time it takes you to do that mostly depends on how fast you can load EB campaigns from a cold start. And how quickly you realise that the world according to the Koinon is most definitely different from the world according to the Saka when it comes to starting armies (and/or populations): which means that some easy shortcuts are out of the question.

    For a bonus: it is possible to introduce an exciting (new to most of you, I guess) bug if you get the values wrong whereby you can no longer save a new campaign started under these new conditions... Have fun!
    Last edited by Tellos Athenaios; 06-12-2009 at 21:29.
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    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


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  5. #5
    Strategos Autokrator Member Vasiliyi's Avatar
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    Default Re: When will by ready Europa Barbarorum II?

    Seems like a ton of work. I respect you all for doing what you do. I never meant to push anyone away from RL. Its done when its done.


    On a side not, tellos are we allowed to guess what you have hidden behind all the black paint on your occultus sig?

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  6. #6
    Abou's nemesis Member Krusader's Avatar
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    Default Re: When will by ready Europa Barbarorum II?

    Quote Originally Posted by Vasiliyi View Post
    Seems like a ton of work. I respect you all for doing what you do. I never meant to push anyone away from RL. Its done when its done.


    On a side not, tellos are we allowed to guess what you have hidden behind all the black paint on your occultus sig?
    Ofc you are...but we won't say if its right or wrong =)
    "Debating with someone on the Internet is like mudwrestling with a pig. You get filthy and the pig loves it"
    Shooting down abou's Seleukid ideas since 2007!

  7. #7
    Strategos Autokrator Member Vasiliyi's Avatar
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    Default Re: When will by ready Europa Barbarorum II?

    Well then, I've taken a long and hard look at tellos's sig and even copy and pasted it to my destop to zoom in.

    I've come to the conclusions that you are hiding the new nomadic/horsearcher faction. There is what appears to be a horses snout, covered in what looks like scales. I may be totally wrong, and I won't know until its previewed, but that's what I think it is.

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