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  1. #1
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    Quote Originally Posted by Aemilius Paulus View Post
    Machimoi Phalangitai have 1 less armour than the Pantodapoi or Deuteroi. Deuteroi have a linthorax, whereas Machmoi have a padded vest. Also, both the Panatadapoi and machmoi have a 5-attack axe. Ridiculous. I modded the axe attack to 7 in my EDU. Five is just too low. Deuteroi have 7 sword attack. Keep all that in mind when you boast of the AP attack of the Eastern Levy Phalangites.
    Yeah well. Axes and maces take -1 to base attack value (to offset the AP and fairly high lethality), xiphos-type mid-sized swords give +1... see where that goes ?

    Anyway, I've personally found the Panty pikes quite useful. But then again I don't even try to use them for "push of pike", but pin enemy pikes in place for flankers to destroy. Deep "box" formations and guardmode does well there.

    As for the Pontic thorakitai, is that with or without the +2 to defskill (making it 11) recommended as a fix to make them viable ? (Goes for the closely related Hai armoured swordsmen too, incidentally.) The kit design is kinda bad, granted.
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

    -Church of the Flying Spaghetti Monster

  2. #2

    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    All phalanx units are surprisingly good simply because the AI has absolutely no clue how to fight them. The only thing that can trouble your army of levy phalanxes is the army of better phalanxes, but even then if you have some support troops you can still win the battle. With Macedonia I conquered Greece and kicked the AS out of western Asia Minor with levy phalanx armies.

  3. #3
    πολέμαρχος Member Apázlinemjó's Avatar
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    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    Quote Originally Posted by Watchman View Post
    As for the Pontic thorakitai, is that with or without the +2 to defskill (making it 11) recommended as a fix to make them viable ? (Goes for the closely related Hai armoured swordsmen too, incidentally.) The kit design is kinda bad, granted.
    Without +2 defskill, although I don't think it would change the situation that much.
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    Finished essays: The Italian Wars (1494-1559), The siege of Buda (1686), The history of Boius tribe in the Carpathian Basin, Hungarian regiments' participation in the Austro-Prussian-Italian War in 1866, The Mithridatic Wars, Xenophon's Anabasis, The Carthagian colonization
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  4. #4
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    Quote Originally Posted by Apázlinemjó View Post
    Without +2 defskill, although I don't think it would change the situation that much.
    Of course it does. The units are *all about* their stats.
    Last edited by Watchman; 06-14-2009 at 15:30.
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

    -Church of the Flying Spaghetti Monster

  5. #5
    πολέμαρχος Member Apázlinemjó's Avatar
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    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    Quote Originally Posted by Watchman View Post
    Of course it does. The units are *all about* their stats.
    But +2 def skill? I don't think it's enough then, I'd played some custom battles, comparing these guys to other units, like Post Marians, Thracian Peltastai, German Swordsmen and such, and well...they lost, badly.
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    Finished essays: The Italian Wars (1494-1559), The siege of Buda (1686), The history of Boius tribe in the Carpathian Basin, Hungarian regiments' participation in the Austro-Prussian-Italian War in 1866, The Mithridatic Wars, Xenophon's Anabasis, The Carthagian colonization
    Skipped essays: Serbian migration into the Kingdom of Hungary in the 18th century, The Order of Saint John in the Kingdom of Hungary

  6. #6
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    Their problem is that they're too lightly armoured and shielded for their tactical role; slightly lighter than eg. Marian legionaries, though they are of superior skill level, and noticeably lighter than the common Thorakitai of the same quality level. Compare:
    Code:
    ;504
    type             eastern infantry pontic thorakitai
    dictionary       eastern_infantry_pontic_thorakitai      ; Pontic Thorakitai
    category         infantry
    class            heavy
    voice_type       Heavy_1
    soldier          eastern_infantry_mardig_georgian_swordsmen_pontic_thorakitai_parthohellenikoi_thureophoroi, 40, 0, 1.15, 0.25
    attributes       sea_faring, hide_forest, can_sap, hardy
    formation        1.2, 1.6, 2.4, 3.2, 4, square
    stat_health      1, 1
    stat_pri         6, 4, javelin, 35, 2, thrown, simple, piercing, spear, 10 ,1
    stat_pri_attr    prec, thrown
    stat_sec         12, 4, no, 0, 0, melee, simple, slashing, sword, 0 ,0.1
    stat_sec_attr    no
    stat_pri_armour  9, 9, 3, metal
    stat_sec_armour  0, 0, flesh
    stat_heat        4
    stat_ground      0, 0, 0, -2
    stat_mental      13, impetuous, trained
    stat_charge_dist 30
    stat_fire_delay  0
    stat_food        60, 300
    stat_cost        1, 1813, 453, 196, 374, 1813
    ownership        carthage
    Code:
    ;241
    type             roman infantry legionary cohort i
    dictionary       roman_infantry_legionary_cohort_i      ; Cohortes Reformata
    category         infantry
    class            heavy
    voice_type       General_1
    soldier          roman_infantry_cohorsreformata, 50, 0, 1.18, 0.25
    officer          ebofficer_roman_centurion
    officer          ebofficer_roman_early_standard
    attributes       sea_faring, hide_forest, can_sap, hardy
    formation        1, 2, 2, 3, 5, square, testudo
    stat_health      1, 1
    stat_pri         4, 4, pilum, 35, 2, thrown, blade, piercing, spear, 15 ,1
    stat_pri_attr    prec, thrown, ap
    stat_sec         11, 4, no, 0, 0, melee, simple, piercing, sword, 0 ,0.13
    stat_sec_attr    no
    stat_pri_armour  10, 8, 4, metal
    stat_sec_armour  0, 0, flesh
    stat_heat        4
    stat_ground      0, 0, -2, -2
    stat_mental      14, disciplined, highly_trained
    stat_charge_dist 30
    stat_fire_delay  0
    stat_food        60, 300
    stat_cost        1, 1790, 448, 100, 160, 1790
    ownership        seleucid, slave
    Code:
    ;177
    type             greek infantry thorakitai
    dictionary       greek_infantry_thorakitai      ; Thorakitai
    category         infantry
    class            spearmen
    voice_type       Female_1
    soldier          carthaginian_infantry_lybianspearmen_thorakitai_scortamavera, 40, 0, 1.18, 0.25
    officer          ebofficer_hellenic_officer
    officer          ebofficer_hellenic_standardbearer
    mount_effect     elephant -1
    attributes       sea_faring, hide_forest, can_sap
    formation        1, 1.4, 2, 2.8, 4, square
    stat_health      1, 1
    stat_pri         6, 6, javelin, 35, 3, thrown, simple, piercing, spear, 10 ,1
    stat_pri_attr    prec, thrown
    stat_sec         15, 6, no, 0, 0, melee, simple, piercing, spear, 0 ,0.13
    stat_sec_attr    light_spear
    stat_pri_armour  12, 9, 3, metal
    stat_sec_armour  0, 0, flesh
    stat_heat        5
    stat_ground      0, 0, -2, -3
    stat_mental      13, normal, highly_trained
    stat_charge_dist 30
    stat_fire_delay  0
    stat_food        60, 300
    stat_cost        1, 1910, 478, 40, 60, 1910
    ownership        romans_brutii, romans_julii, greek_cities, numidia, thrace
    21 to 22 or 24 totals; the +2 ought to RATHER help bridge the gap. (Ditto for the virtually identical Armenian heavy swordsmen, natch.)
    On the plus side, they're faster moving than the other two and "hardy", unlike the usual Thoras.
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

    -Church of the Flying Spaghetti Monster

  7. #7
    Symbasileus ton Rhomaioktonon Member Maion Maroneios's Avatar
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    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    Indeed, they have better stamina. I've found them to be quite a pain in the rear, actually. They were able to keep their own against my pikemen for a long time, plus they gave my Thureophoroi and Peltastai a nasty surprise.

    Maion
    ~Maion

  8. #8
    iudex thervingiorum Member athanaric's Avatar
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    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    Perhaps the horribly low lethality of their swords (0.1) might be a big part of their weakness. It is no wonder they lost in the test against Germanic swordsmen, who sport Celtic longswords, or against the even nastier Thracians.




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