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  1. #1

    Default Re: Zamora

    I just hope they have some small talent with magic as well. The Temples of Zamora are full of magic and evil...and that is just the temples and not the lone wizards with their tall towers.

    Keep up the good work! I just wish I knew enough about computers to be of more help other than encouragement.

  2. #2
    Member Member Taranaich's Avatar
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    Default Re: Zamora

    Quote Originally Posted by Andrik View Post
    I just hope they have some small talent with magic as well. The Temples of Zamora are full of magic and evil...and that is just the temples and not the lone wizards with their tall towers.
    Hence the potential to be very dangerous.

    The Cult of Yezud (known as Zath in the pastiches) is second only to that of Set in overall nefariousness and devilry, and with the Sons of Bel the biggest deterrent against invasion by other countries. Their magic works very differently though: Set magic mostly works around warping reality and necromancy, whereas Yezud magic transforms and alters on the individual scale. Also, spiders.

    Keep up the good work! I just wish I knew enough about computers to be of more help other than encouragement.
    Encouragement's great as it is, cheers!

    "Know, O Prince, that between the years when the oceans drank Atlantis and the gleaming cities, and the years of the rise of the Sons of Aryas, there was an age undreamed of, when shining kingdoms lay spread across the world, like blue mantles beneath the stars...
    Is fhearr fheuchainn na bhith san duil.

  3. #3

    Default Re: Zamora

    Quote Originally Posted by Taranaich View Post
    The Cult of Yezud (known as Zath in the pastiches) is second only to that of Set in overall nefariousness and devilry, and with the Sons of Bel the biggest deterrent against invasion by other countries. Their magic works very differently though: Set magic mostly works around warping reality and necromancy, whereas Yezud magic transforms and alters on the individual scale. Also, spiders.
    Are you thinking perhaps that you could have units of spiders???

    Perhaps oh so very rare and VERY expensive to raise? But able to "Hide Anywhere" and have a very strong ability to "Frighten" all units? And if not all units, perhaps Cavalry (I'd say horses would be terrified of giant spiders!). Such a unit would have to be extremely rare though. It wouldn't be too hard to remodel them from the Wardog pack or something though...but I'm only guessing on that.

    s are a great idea!

  4. #4
    Member Member Taranaich's Avatar
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    Default Re: Zamora

    I'm not saying nothing.

    Oh, alright: maybe. It depends on whether I can get them modeled/working. I've seen someone with a very convincing video of spiders for RTW, I presume the maker (might've been Bwian or KnightErrant) did some trickery with the bone meshes to mimic eight-legged movement.

    Basically, a reading of "The Tower of the Elephant", "Rogues in the House" and "The People of the Black Circle" shows that Zamorians have a bit of a penchant for spiders. The Mongoose RPG has them as naturally-occurring creatures, but I am of the opinion that their origin is far more sinister.

    "Know, O Prince, that between the years when the oceans drank Atlantis and the gleaming cities, and the years of the rise of the Sons of Aryas, there was an age undreamed of, when shining kingdoms lay spread across the world, like blue mantles beneath the stars...
    Is fhearr fheuchainn na bhith san duil.

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