Cyclops, your reasoning is sound, but incomplete: our goal is to represent the whole of the world covered by our map as best as is possible, given all the limits of the game engine and our knowledge of the peoples involved. Now, obviously, the peoples of the British Isles (just as an example) have much less information available for the time period in question, so the task of recreating their societies and trying to make a viable faction is very much harder than it is for, say, the Romans. This does not necessarily mean that there won't be any faction(s) there. It would be very unrealistic for such a large part of the map to be "empty", when we know that there was a lot going on there, even if we don't have very many details. But we don't want to fill up the map just 'cos it's empty: there is a minimum amount of information that we need to make something work.


'Goidils', by the way, is kinda meaningless. 'Goidelic' is a term used in the past to group together the Irish Gaelic, Scottish Gaelic and Manx languages, but as nomenclature is pretty old-fashioned. There is no evidence that there was ever a group of people who called themselves 'Goidils', and particularly not in the EB time frame (the word dates to somewhere in the 6th century AD, I believe). The 'Invasions' model of Irish pre-history has also been by and large abandoned, so you're not gonna hear many modern academics talking about 'Goidils' at all.

So if the OP is interested in seeing a native Irish faction in EB, he needs to do a little more research. Too bad he won't have time before the Occulti remove his internal organs and replace them with Cheez Wiz as a warning to others.

Oh, Alsatia? No, you shouldn't.