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Thread: Roundshot? EFFECTIVE??? NO!

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  1. #1
    Member Member Didz's Avatar
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    Default Re: Roundshot? EFFECTIVE??? NO!

    Why does the artillery aim at the man on the extreme left flank anyway?

    It must be a gliche or something, I can't beleive it was intentional. In previous titles missile fire was always aimed at the unit standard in the centre, just wondering why it would have been changed.
    Didz
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  2. #2
    pardon my klatchian Member al Roumi's Avatar
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    Default Re: Roundshot? EFFECTIVE??? NO!

    Quote Originally Posted by Didz View Post
    Why does the artillery aim at the man on the extreme left flank anyway?

    It must be a gliche or something, I can't beleive it was intentional. In previous titles missile fire was always aimed at the unit standard in the centre, just wondering why it would have been changed.
    The only possible reason would be to enfilade the unit, but even with that objective you wouldn't aim at that bit of the unit unless they were facing away from the cannon. The mind boggles.

  3. #3
    Member Member Didz's Avatar
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    Default Re: Roundshot? EFFECTIVE??? NO!

    Enfilade fire would still work if fired at the centre of the unit, the only slight problem I could predict is if the range assessment didn't trigger the firing routine unless the centre of the unit was in range. But from what I've seen that isn't the case, the firing routine seems to be intelligent enough to recognise that a unit is in range as soon as any part of it crosses the threshold, so I'm at a loss as why its necessary.
    Didz
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  4. #4
    Loitering Senior Member AussieGiant's Avatar
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    Default Re: Roundshot? EFFECTIVE??? NO!

    I've just started getting 12lbers in my campaign and the round shot is far more lethal and bouncy.

    The shots go all over the shop. Round shot shoots straight into the middle of a until but grape shot is always on the left hand edge of the unit. It's ridiculous.

    Still, round shot now has range and a little bit more effectiveness. It's a better balance.
    Last edited by AussieGiant; 07-02-2009 at 14:02.

  5. #5
    Hope guides me Senior Member Hosakawa Tito's Avatar
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    Default Re: Roundshot? EFFECTIVE??? NO!

    In my Prussian campaign money has been tight and I'm still using Demi-Cannons a lot 30 years into the game. Roundshot has been very effective for me, especially against cavalry units. I've often times shattered the first few enemy cavalry units trying to flank me before they get close enough to catch a volley from my infantry. My last battle against Westphalia one of my Demi-Cannon batteries had 218 kills, and at least half of that total was with roundshot. Manually aiming with the grapeshot can be a pain *I aim at the ground instead of clicking on an enemy formation*, but it's better than watching most of it sail over their heads.
    "He is no fool who gives what he cannot keep to gain that which he cannot lose." *Jim Elliot*

  6. #6
    pardon my klatchian Member al Roumi's Avatar
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    Default Re: Roundshot? EFFECTIVE??? NO!

    Is it just me or do demi-cannons/sakers fire faster than 12lb foot arty? Becasue they also have 4 guns instead of 3, i'm quite attached to mine. They are great if you are given the chance to dig in or are otherwise on the defensive.

  7. #7
    Hope guides me Senior Member Hosakawa Tito's Avatar
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    Default Re: Roundshot? EFFECTIVE??? NO!

    I think it's just the extra field piece per battery one gets that makes it seem faster. I'm usually attacking with less men so I try to entice the enemy to come to me by attack/occupying a town/farm/industrial area especially when I only have fixed artillery. Some battle maps give you better terrain than others, and this Westphalia battleground was ideal even without the chance to construct fortifications. Nothing like high ground with a cliff on one side to place a battery with infantry in front and below out of the direct line of fire.
    "He is no fool who gives what he cannot keep to gain that which he cannot lose." *Jim Elliot*

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