What lead to the battle of Apulia had no special movement rules/event implemented. I was just lucky to be close enough with ships when the event happened.
LTC at least has higher movement rates, although I am wondring where we could change that - increasing the movement rate of ingame stacks could go along way into simplifying civil war rules.
Selected 'common' but none of the options really reflect my feelings. I simply want a system where I can engage in PvP warfare if I choose to at any time of my choosing. As long as that is the case, I'm not particularly concerned with how often other people engage in it.
I voted uncommon (although uncommon-common are both in the range I'd like to see). To be honest I can see a great game with few to no Civil Wars and a great game where the country is racked by one after another. The main thing I'm concerned with is giving ambitious players a chance to give them a try.
V&V RIP Helmut Becker, Duke of Bavaria.
Come to the Throne Room for hotseats and TW rpgs!
Kermit's made a TWS2 guide? Oh, the other frog....
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