Quote Originally Posted by econ21 View Post


Just out of curiosity, roughly what proportion of the 56 were active after 10 turns?

I was very interested to see how you allocated the avatars, although I hope whatever process Zim uses, it does not take 7 days for players to finish it. I am itching to start writing a story...
56 were spawned because there were 4 family members, thus 60 total avatars, which was double the number of players we had (30 players at start). We then went through a lottery, with priority given based on participation in the previous game (KotR) and in the test game that preceded LotR (this is what we did for avatar priority in KotR, so it was just continuing the tradition). First person on the list got their pick of any avatar, family member or RBG, on the list. When they were done, their chosen avatar was removed, and the second person picked. Rinse and repeat until all 30 players had chosen, at which point all extra RBGs were killed off to bring the avatars back down to 30. It actually worked pretty well and didn't take very long at all.