Results 1 to 30 of 190

Thread: KOTF mod

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Prince Louis of France (KotF) Member Ramses II CP's Avatar
    Join Date
    May 2007
    Posts
    3,701

    Default Re: KOTF mod

    I have known people who had their machines screwed up by Securom, but that was about four years ago. The latest versions are nothing to sneeze at, but there is a reliable procedure for uninstalling the one that comes with Kingdoms now. A procedure that you can find with a quick search around the 'net. I personally wouldn't attempt it before I was ready to uninstall the game as well, although obviously it's been done by a part of the gaming community it would be ill advised to discuss here.


  2. #2
    Loitering Senior Member AussieGiant's Avatar
    Join Date
    Mar 2005
    Location
    Zurich
    Posts
    4,162

    Default Re: KOTF mod

    Quote Originally Posted by Ramses II CP View Post
    I have known people who had their machines screwed up by Securom, but that was about four years ago. The latest versions are nothing to sneeze at, but there is a reliable procedure for uninstalling the one that comes with Kingdoms now. A procedure that you can find with a quick search around the 'net. I personally wouldn't attempt it before I was ready to uninstall the game as well, although obviously it's been done by a part of the gaming community it would be ill advised to discuss here.

    Thanks Ramses. No I'm not going to start that whole topic again. I just wanted to check before I installed that I remembered correctly.

    A well. I guess I'll take the plunge.

  3. #3
    Wandering Metsuke Senior Member Zim's Avatar
    Join Date
    Jan 2007
    Posts
    5,190

    Default Re: KOTF mod

    I think my version is unpacked. At least I used to unpack everytime I had to reinstall. Where would that file be?
    V&V RIP Helmut Becker, Duke of Bavaria.



    Come to the Throne Room for hotseats and TW rpgs!

    Kermit's made a TWS2 guide? Oh, the other frog....

  4. #4
    Senior Member Senior Member econ21's Avatar
    Join Date
    Oct 2002
    Posts
    9,651

    Default Re: KOTF mod

    According to the guide Rowan linked to, the key files needed are:

    1.) descr_names.txt – located in MTW2/data

    2.) names.txt.strings.bin – located in MTW2/data/text

    If you haven't got them (like me), you haven't unpacked.

  5. #5
    Wandering Metsuke Senior Member Zim's Avatar
    Join Date
    Jan 2007
    Posts
    5,190

    Default Re: KOTF mod

    I think I've looked in those folders before...

    Ah well, I'll run the unpacker right now.
    V&V RIP Helmut Becker, Duke of Bavaria.



    Come to the Throne Room for hotseats and TW rpgs!

    Kermit's made a TWS2 guide? Oh, the other frog....

  6. #6
    Wandering Metsuke Senior Member Zim's Avatar
    Join Date
    Jan 2007
    Posts
    5,190

    Default Re: KOTF mod

    Done, getting in contact with Tristan now about the best way to get those files to him...
    V&V RIP Helmut Becker, Duke of Bavaria.



    Come to the Throne Room for hotseats and TW rpgs!

    Kermit's made a TWS2 guide? Oh, the other frog....

  7. #7
    Loitering Senior Member AussieGiant's Avatar
    Join Date
    Mar 2005
    Location
    Zurich
    Posts
    4,162

    Default Re: KOTF mod

    Just a point.

    Once all this mod action is set, TC did a very good step by step guide with link to patches and mod.

    As a control point, there was an in game check you could do to determine if you had installed everything correctly.

    At one time the check was to going into the game and go to Arnold's avatar card and determine some specific value. I have forgotten exactly, but it would be a very good idea to do the same.

    You've got 20 plus players having to install about 5 to 6 different things from scratch.

    We need a baseline control mechanism.
    Last edited by AussieGiant; 07-09-2009 at 12:52.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO