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  1. #1
    busy mercenary Member darius_d's Avatar
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    Default Re: Suggestion: About Carthage

    if I could add my 3 cents about start-up positions (not just for Carthage):
    - please make sure that at least in capitals each faction can hire their most elite troops at the start. It is so unhistorical to wait many years after specific building is built to get a unit which should be available at the start.

  2. #2
    Member Megas Methuselah's Avatar
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    Question Re: Suggestion: About Carthage

    Quote Originally Posted by darius_d View Post
    if I could add my 3 cents about start-up positions (not just for Carthage):
    - please make sure that at least in capitals each faction can hire their most elite troops at the start. It is so unhistorical to wait many years after specific building is built to get a unit which should be available at the start.
    Excuse me?

  3. #3
    busy mercenary Member darius_d's Avatar
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    Default Re: Suggestion: About Carthage

    Quote Originally Posted by Megas Methuselah View Post
    Excuse me?
    yes, I play Qarthadastim campain (1.2) and I cant hire units like Sacred Band infantry or cavalry (this is just an example), despite historically they appear far before 272 BCE (in Sicilian Wars against Greeks).
    So what is a logic in that? Can't they be available in Carthage city right from the start just if needed?

    Edit: of course I am talking about all advanced or elite units proper for 272 BCE, not late units which come with reforms etc.
    Last edited by darius_d; 07-10-2009 at 14:07.

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    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: Suggestion: About Carthage

    Quote Originally Posted by darius_d View Post
    yes, I play Qarthadastim campain (1.2) and I cant hire units like Sacred Band infantry or cavalry (this is just an example), despite historically they appear far before 272 BCE (in Sicilian Wars against Greeks).
    So what is a logic in that? Can't they be available in Carthage city right from the start just if needed?

    Edit: of course I am talking about all advanced or elite units proper for 272 BCE, not late units which come with reforms etc.
    Actually the AI can do thet (the script spawn MIC level 5 for them)... and for us, the human players... we must build that exspenzive MIC ourself..... well... add_money and process_cq at the start could solve your problems nicely...

    My Projects : * Near East Total War * Nusantara Total War * Assyria Total War *
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  5. #5
    busy mercenary Member darius_d's Avatar
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    Default Re: Suggestion: About Carthage

    Of course we can do tricks, but the point is this is not what is EXPECTED to be.
    After all, all this historical flavour is suffering becasue of that.

    I believe this can be altered easily enough not to ruin other aspects of gameplay, and that's why I post now, when all that is still possible to design in clever way.

  6. #6
    Member Megas Methuselah's Avatar
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    Question Re: Suggestion: About Carthage

    Quote Originally Posted by darius_d View Post
    Of course we can do tricks, but the point is this is not what is EXPECTED to be.
    After all, all this historical flavour is suffering becasue of that.

    I believe this can be altered easily enough not to ruin other aspects of gameplay, and that's why I post now, when all that is still possible to design in clever way.
    Pardon?

  7. #7
    busy mercenary Member darius_d's Avatar
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    Default Re: Suggestion: About Carthage

    Quote Originally Posted by Megas Methuselah View Post
    Pardon?
    I think I don't get what you want to say. Could you be more precise?

    EDIT: Nevermind dude,
    I have found the answer on my question in one of previous threads.

    Actually, that answer made me happy.
    Last edited by darius_d; 07-11-2009 at 16:04. Reason: found the answer

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