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  1. #1
    Senior Member Senior Member econ21's Avatar
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    Default Re: PvP mechanics brainstorming thread

    Quote Originally Posted by AussieGiant View Post
    so two lords call a civil war, and then the whole country has to give them resources first before the rest of the empire builds or recruits.
    If, as in my revised proposal, we let all players recruit then it would not be just the two lords who get the resources - but everyone. Each noble would direcltly get more men, leaving less money for buildings or for a "national" army. In effect, civil war would marks a decentralisation of resources. I actually think this consequence is fitting: when everyone is tearing at each other's throats, people would be less willing to hand over troops to the centre. As I recall, under the feudal system, there was always a tension over getting troops from nobles to fight together under a national banner. It will tend to go pear shaped in a civil war.

  2. #2
    Loitering Senior Member AussieGiant's Avatar
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    Default Re: PvP mechanics brainstorming thread

    Quote Originally Posted by econ21 View Post
    If, as in my revised proposal, we let all players recruit then it would not be just the two lords who get the resources - but everyone. Each noble would direcltly get more men, leaving less money for buildings or for a "national" army. In effect, civil war would marks a decentralisation of resources. I actually think this consequence is fitting: when everyone is tearing at each other's throats, people would be less willing to hand over troops to the centre. As I recall, under the feudal system, there was always a tension over getting troops from nobles to fight together under a national banner. It will tend to go pear shaped in a civil war.
    Ok then. That would be bloody inconvenient for those not interested in the civil war.

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  3. #3
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: PvP mechanics brainstorming thread

    Quote Originally Posted by econ21 View Post
    If, as in my revised proposal, we let all players recruit then it would not be just the two lords who get the resources - but everyone. Each noble would direcltly get more men, leaving less money for buildings or for a "national" army. In effect, civil war would marks a decentralisation of resources. I actually think this consequence is fitting: when everyone is tearing at each other's throats, people would be less willing to hand over troops to the centre. As I recall, under the feudal system, there was always a tension over getting troops from nobles to fight together under a national banner. It will tend to go pear shaped in a civil war.
    The whole point of giving preferred recruitment to Civil War combatants was to reduce the Chancellor's ability to prejudice one side over the other. By treating everyone equally, we are faced with the almost guaranteed situation where there will not be enough money to meet all recruiting requests. Thus, someone will have to decide who gets their units and who does not and we're right back to the Chancellor (or some other random person) being able to support one side of the civil war and starve the other. This is fine with me, since I never saw that as a problem in the first place, but I recall this being a major complaint not too long ago so you should be aware of the implications of what you are now proposing.
    Last edited by TinCow; 07-10-2009 at 13:27.


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