Results 1 to 30 of 151

Thread: Diplomacy is entirely broken

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Member Member Zenicetus's Avatar
    Join Date
    Jul 2005
    Location
    On a ship, in a storm
    Posts
    906

    Default Re: Diplomacy is entirely broken

    With the game in its current state, would it make sense for the player to just avoid all alliances, period? I'm thinking of starting a new game and trying that, since it seems they're more trouble than they're worth -- getting dragged into wars you don't want, or not being able to stop allies from continuing when you get a peace deal, etc. It would also avoid the frustration of being attacked by an ally when there's no apparent motivation, just a random dice roll for who is going to annoy the player next.

    Has anyone else tried it? If so, what are the effects on trade and your ability to avoid petty warfare?
    Feaw is a weapon.... wise genewuhs use weuuhw! -- Jebe the Tyrant

  2. #2
    Mr Self Important Senior Member Beskar's Avatar
    Join Date
    Feb 2008
    Location
    Albion
    Posts
    15,930
    Blog Entries
    1

    Default Re: Diplomacy is entirely broken

    If anything, your allies not attacking is a good thing. With all the other countries constantly at war with each other, it makes it easier for you to be the superior power.
    Days since the Apocalypse began
    "We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
    "Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."

  3. #3

    Default Re: Diplomacy is entirely broken

    Quote Originally Posted by Zenicetus View Post
    With the game in its current state, would it make sense for the player to just avoid all alliances, period? I'm thinking of starting a new game and trying that, since it seems they're more trouble than they're worth -- getting dragged into wars you don't want, or not being able to stop allies from continuing when you get a peace deal, etc. It would also avoid the frustration of being attacked by an ally when there's no apparent motivation, just a random dice roll for who is going to annoy the player next.

    Has anyone else tried it? If so, what are the effects on trade and your ability to avoid petty warfare?
    In my new Marathas campaign I didn't bother allying anyone, and it did work out. I have complete control of India and the only people that don't like me is Persia, everyone else is bright green because I'm not ensnared in alliances.

  4. #4
    Dejotaros moc Praesutagos Member Cultured Drizzt fan's Avatar
    Join Date
    Dec 2008
    Location
    Faerun, but when I am not insane the USA
    Posts
    3,487

    Default Re: Diplomacy is entirely broken

    huh so what about a nation like great britain who starts the game allied with people? is it better to just break those alliances (does that give a hit to diplomacy?)
    Micheal D'Anjou
    Spoiler Alert, click show to read: 
    memory of the short lived king of Babylon Patrokles Adiabenikos

  5. #5
    Member Member Didz's Avatar
    Join Date
    Oct 2000
    Location
    Bedfordshire UK
    Posts
    2,368

    Default Re: Diplomacy is entirely broken

    Probably, not as I think you take a huge hit on the 'Freind-o-meter' if you do.

    However, I certainly wouldn't make any new alliances. They don't have many benefits and cause a hell of a lot of problems.
    Didz
    Fortis balore et armis

  6. #6
    The Dam Dog Senior Member Sheogorath's Avatar
    Join Date
    Aug 2006
    Posts
    1,330

    Default Re: Diplomacy is entirely broken

    You could try declaring war on an allies protectorate.
    Tallyho lads, rape the houses and burn the women! Leave not a single potted plant alive! Full speed ahead and damn the cheesemongers!

  7. #7
    Member Member Neoncat's Avatar
    Join Date
    Jan 2007
    Location
    Finland, that country full of penguins. Especially the ones called Tux.
    Posts
    41

    Angry Re: Diplomacy is entirely broken

    Quote Originally Posted by Zenicetus View Post
    With the game in its current state, would it make sense for the player to just avoid all alliances, period? I'm thinking of starting a new game and trying that, since it seems they're more trouble than they're worth -- getting dragged into wars you don't want, or not being able to stop allies from continuing when you get a peace deal, etc. It would also avoid the frustration of being attacked by an ally when there's no apparent motivation, just a random dice roll for who is going to annoy the player next.

    Has anyone else tried it? If so, what are the effects on trade and your ability to avoid petty warfare?
    I am too thinking about starting a campaing without allies or even protectorates this time. Well, last time by 1706 I was war with anyone except Poland-Lithuania with Russia. Not only that. My protectorates were attacking each other and I took lots of 'didn't honor alliance' hits because of that. I didn't expand and tried to keep territorial expand meter below -20 all the time. One could say that whole campaing map is broken. Battles are only ones that are working... Well... sometimes atleast, urgh.
    Neonbits will rule the world of gaming! \o/

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO