I will help out Mr.Lusted here, hope he does not mind it.
The fact is that it is not unrealistic. Equality is not the same as featurless maps and clone factions. You can have both a good RPS system and faction variety (not to mention map diversity). RPS requires a basic relationship betwen unit types. Factions still can have variety the point is that weakness in certain unit types should be balanced out by strenght in other types. In other words, you can push factions towards certain roles in the RPS system. The only thing you have to be careful about is that there should be no faction which is strong in all (or in almost all) departments.It is unrealistic to try and create a rock paper scissors, if you want games with equality then have identical factions on a featureless map.
edit: Mr.Lusted was faster! ;~p
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