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  1. #1

    Default Re: Development method for EBII

    I've previously read that all units and factions are being researched again. Is this true? Wouldn't it be a waste of precious time because (presumably) all the historical research was finished before the first release of EB?

  2. #2
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: Development method for EBII

    Quote Originally Posted by APX View Post
    I've previously read that all units and factions are being researched again. Is this true? Wouldn't it be a waste of precious time because (presumably) all the historical research was finished before the first release of EB?
    New discoveries have been done in both the archeological field and history since 2004. Also back then it were other members, different views,... But also after digging for 5 years you come closer to the truth and get more detailled information. I'd have a completely different vision on the Sabaeans when I started researching them than I have now. And over a year my ideas will probably have changed a bit as well and will be more correct.

  3. #3
    The Rhetorician Member Skullheadhq's Avatar
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    Default Re: Development method for EBII

    So, that means rewrited descriptions?
    "When the candles are out all women are fair."
    -Plutarch, Coniugia Praecepta 46

  4. #4

    Default Re: Development method for EBII

    Some descriptions need a change, of course. Just a superficial nod.

    Also will you make your historical research open after release? Plz !

  5. #5
    Abou's nemesis Member Krusader's Avatar
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    Default Re: Development method for EBII

    Quote Originally Posted by A Terribly Harmful Name View Post
    Some descriptions need a change, of course. Just a superficial nod.

    Also will you make your historical research open after release? Plz !
    No.
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  6. #6
    master of the wierd people Member Ibrahim's Avatar
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    Default Re: Development method for EBII

    Quote Originally Posted by Skullheadhq View Post
    So, that means rewritten descriptions?
    much better.


    now,where was I: of course new description might be written: the new archeological and textual stuff is going to have to be factored into every single aspect of unit developement-especially historical description and appearence.

    as to the answer Krusader provided to ATHN: why not? is the research from copywrited material?
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  7. #7

    Default Re: Development method for EBII

    In my personal opinion, it's somehow appropriate that the little hammer "smashy" guy right next to the exclamation mark is there at the end of a fan's request to put all our historical research on public threads: "Put them in public, then get ready!"
    Last edited by Teleklos Archelaou; 07-22-2009 at 22:17.

  8. #8
    Krusader's Nemesis Member abou's Avatar
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    Default Re: Development method for EBII

    Quote Originally Posted by Ibrahim View Post
    as to the answer Krusader provided to ATHN: why not? is the research from copywrited material?
    Well... where else would it come from?

    We've already made a bibliography that will be updated at some point. What more do you guys want?

  9. #9

    Default Re: Development method for EBII

    In my personal opinion, it's somehow appropriate that the little hammer "smashy" guy right next to the exclamation mark is there at the end of a fan's request to put all our historical research on public threads: "Put them in public, then get ready!"
    [1770 Gentleman's Magazine Dandy Voice ON]

    Call that a "polite request", if you will. Blimey, clearly for something as open as a public mod, as opposite to a large scope military project [gently pats his hand on his arm], there are no big riddles or mysteries, at least not for a kind of information as abstract and non-directly related to game mechanics and tricks as that within a historical compilation, which might not compromise the special secrets of the craft art of course.

    And "copyrighted" info is not "so far away that none can see it" - I am anxiously awaiting for the kind of papers and other closed sources you name into your beloved Bibliography. Then the few good souls with general dispositions to read and research, but not dedicate their times into modding, might bother to do so that they may check them... too, either as a curiosity of their own or as a compliment to their historical studies. [Makes gesture with hands] Besides, how would you get the whole group of the Team to access something that is copyrighted if the license does not extend to them legally in purpose?

    A reminder to the cavern world of the Higher Studies is that there is room for learning outside of it, and not just the mysterious contemplation of an enigmatic craft art with awe and astonishment, although that certainly is part of it, should the souls who become interested in the art ever run through its wondrous products. The secularized Priesthood of EB, in the same stance as the Priesthood of Astrophysics and all other section of human knowledge and bookish venture, will be right if it chooses to share some of its gifts of *terribly intricate and deep esoteric knowledge* with the laymen, as the Aedilis Plebis shares his grain with the People.

    [OFF]
    Last edited by A Terribly Harmful Name; 07-23-2009 at 01:39.

  10. #10
    Krusader's Nemesis Member abou's Avatar
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    Default Re: Development method for EBII

    Uhm... okay?

  11. #11
    EB Nitpicker Member oudysseos's Avatar
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    Default Re: Development method for EBII

    Quote Originally Posted by A Terribly Harmful Name View Post
    [1770 Gentleman's Magazine Dandy Voice ON]

    Call that a "polite request", if you will. Blimey, clearly for something as open as a public mod, as opposite to a large scope military project [gently pats his hand on his arm], there are no big riddles or mysteries, at least not for a kind of information as abstract and non-directly related to game mechanics and tricks as that within a historical compilation, which might not compromise the special secrets of the craft art of course.

    And "copyrighted" info is not "so far away that none can see it" - I am anxiously awaiting for the kind of papers and other closed sources you name into your beloved Bibliography. Then the few good souls with general dispositions to read and research, but not dedicate their times into modding, might bother to do so that they may check them... too, either as a curiosity of their own or as a compliment to their historical studies. [Makes gesture with hands] Besides, how would you get the whole group of the Team to access something that is copyrighted if the license does not extend to them legally in purpose?

    A reminder to the cavern world of the Higher Studies is that there is room for learning outside of it, and not just the mysterious contemplation of an enigmatic craft art with awe and astonishment, although that certainly is part of it, should the souls who become interested in the art ever run through its wondrous products. The secularized Priesthood of EB, in the same stance as the Priesthood of Astrophysics and all other section of human knowledge and bookish venture, will be right if it chooses to share some of its gifts of *terribly intricate and deep esoteric knowledge* with the laymen, as the Aedilis Plebis shares his grain with the People.

    [OFF]

    There are no sources available to us that aren't available to you, eh? JSTOR requires a password, but most Universities give their students access- hell my local public library has a JSTOR work station. The bibliography thread is pretty large (do a forum search). Questia is a good source for online reading, although you have to pay. So it's all there for you.

    If you mean, will we open up our unit development threads? No. We already share our *terribly intricate and deep esoteric knowledge* in the form of the mod- that's the whole point of it after all.
    οἵη περ φύλλων γενεὴ τοίη δὲ καὶ ἀνδρῶν.
    Even as are the generations of leaves, such are the lives of men.
    Glaucus, son of Hippolochus, Illiad, 6.146



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