It's just a game ... or is it?
It's just a game ... or is it?
Fallout 3 made me nostalgic about Fallout 1 and 2...
...which made me play Fallout 2...
...where I play a slaver lesbian than sold her wife to slavery
<---- Which is why Bethesda can never make a fallout game.
When a game makes you quit playing it to finish its 11 year old predecessor then...well...
...it isnt Fallout. It is just a nice game.
Αξιζει φιλε να πεθανεις για ενα ονειρο, κι ας ειναι η φωτια του να σε καψει.
http://grumpygreekguy.tumblr.com/
I got Fallout 3 (latest DLC and patched, Steam version) and I was wondering, what mods are highly recommended and rather simple to install to expand my game experience.
Days since the Apocalypse began
"We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
"Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."
Any mods that removes that green overlay.
Last edited by Greyblades; 07-11-2009 at 23:30.
Hah, I like the idea of that. I am going to use it.
Days since the Apocalypse began
"We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
"Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."
Some screenshots are up at the main Bethesda/Fallout site for the Mothership Zeta DLC, which I think is coming at the end of the month.
On the one hand, that type of environment with lots of corridor crawling is my least favorite in the F3 game. I prefer the open spaces of the Wasteland, and that's one reason I enjoyed the Point Lookout DLC. The plot sounds like it will be fairly linear too, unless the ship is humongous and allows some exploration and side plots.
On the other hand, okay... a few cool new weapons, some new armor types. Maybe it'll be fun. Based on the screenies, it looks like you won't be stomping around in power armor (probably stripped of armor and weapons as part of the abduction scenario).
I can't say I love the look of the spaceship interiors. Why would an alien mothership use a 1930's German industrial design motif? I'm almost expecting to see rivets everywhere. I was hoping the Bethesda designers would go nuts doing a really weird-looking environments, but this just doesn't look all that different from the other F3 interiors.
Feaw is a weapon.... wise genewuhs use weuuhw! -- Jebe the Tyrant
Point Lookout...
Well I just finished playing through PL and I have to say, wow. That was probably the blandest DLC i've ever played. My own belief about DLC is that it's a great way to expand upon the game world by throwing you into a unique situation not seen inside the original game. It's like adding another sandbox, inside the sandbox.. but this one has, say, ice cream in it!
Point Lookout is not that kind of DLC. It just adds nothing new, plain and simple. Sure, some of the enemy types are nice, but there's just so little to do that it blows my mind. I've heard there's lots of hidden side quests but frankly who cares? The moment i saw a Feral Ghoul Roamer kicking around near the Cathedral I knew I was in trouble. Yeah, haven't seen one of those before. The enemies who are unique felt like they were tacked on at the last minute for interesting screen grabs. You encounter the new enemies so rarely that if you do all the main quests you will only run into the new enemies a handful of times. I'm not joking.
Spoiler Alert, click show to read:
The difficulty was a roller coaster, up one moment and down the next. I went in at around level 12 with a decent enough arsenal and found that some of the enemies were quite tough to bring down, while the new weapons could kill me in five shots! Unfortunately Point Lookout practically throws Stimpacks at you, I don't think i dropped below having 20 once. So while the enemies hit hard and provided a quick bloody nose, when I realized I'd never run low on healing it became trivial.
The main quests...I don't like them. One made literally zero sense as to why my Vault Dweller would want to even do it. It's called the Velvet Curtain and.. well...
Spoiler Alert, click show to read:
As for The Pitt, I won't comment to much on it other than saying:
Spoiler Alert, click show to read:
Last edited by Monk; 07-18-2009 at 18:40.
Ahhh the pitt choices....
As for point lookout, despite the times where I could swear I was back doing Agatha's vault quest and the shroom experience, don't get me started on that thing.
As for any new content, so much of it made little sense including what monk touched up on.
Spoiler Alert, click show to read:
Tho' I've belted you an' flayed you,
By the livin' Gawd that made you,
You're a better man than I am, Gunga Din!Originally Posted by North Korea
Well, I enjoyed PL, but I can see where it wouldn't be everyone's cup of radioactive tea, and it did have some weak plots in some of the side quests.
About that Velvet Curtain quest and the "little to no new weapons"...
Spoiler Alert, click show to read:
Feaw is a weapon.... wise genewuhs use weuuhw! -- Jebe the Tyrant
Problem for me was I don't use rifles. I have my Machine Pistol and my .45. Those are all I need fore 90% of the quest and exploring. I never seem to run out of ammo for either.
Tho' I've belted you an' flayed you,
By the livin' Gawd that made you,
You're a better man than I am, Gunga Din!Originally Posted by North Korea
I used the sniper rifle, till I swapped for the Gauss Gun, because it was really taking its toil on dealing any real damage, and now, even the Gauss Rifle isn't doing much. Takes like 7 shots to take down a super mutant brute, and it is a real killer if you use VATS. The knock back from the gun is great, but if it pushes them behind an object while in VATS, VATS just continues and it wastes ammo.
Days since the Apocalypse began
"We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
"Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."
Well I would have to disagree with you on the Velvet Curtain, after fulfilling your fathers mission it doesn't really make sense to anything else beside (IMO) head up north to the commonwealth and find the scientific paradise and hopefully join it as Doctor Li does in the Broken Steel expansion. Unless your character is supposed to be an adventurous person which validates any side quest they give you, because in a post apocalyptic world you have two choices to live your life, find a place safe and secure (in this case you know of the commonwealth by the time you finish activating project purity and could probably join it) and try to live your life in peace or go out and explore the world and fill your time by going on adventures such as completing an old Chinese spy's mission, I mean in that situation where the U.S. and China as we know it has been gone for 200 years why not? You say all Communist people you come across try to kill you so why would you help them, but at this point everyone connected to it is dead, it wouldn't help anyone and you can't spend one in game day without someone trying to kill you anyway. It's an exciting adventure though and there is no T.V., movies or books for you to be spending your time with anyway.
I am guessing this dilemma of "not making any sense" is why they made your character die in the first place and changed it only because enough people complained about not being able to continue on in an open sandbox after that.
Also for the Pitt, I absolutely loved the morality trap they give you. I love any RPG that has options in shades of gray instead of black and white (save slaves and give cure=hero help slavers=bad), it makes for a very unrealistic world which is completely opposite of what the Fallout world really is, it's not black and white but shades of gray that would be prevalent in a world of people doing horrible things just to survive another day. It's probably why I also connected more with KOTOR 2 then the first.
I agree with the previous post about the Vault Dweller's motives. If you didn't go north to the Commonwealth, and the Brotherhood after Broken Steel is still treating you like a second-class hired gunslinger (I really hate those guys at this point)... then you're just still exploring to see what excitement and loot is out there. This feeds into the next and final DLC (Mothership Zeta), where you're still just wandering around the Wasteland looking for adventure.
Last edited by Zenicetus; 07-21-2009 at 05:02. Reason: typos
Feaw is a weapon.... wise genewuhs use weuuhw! -- Jebe the Tyrant
Not true! There are certainly places in the capital wasteland where you can find chinese ghouls who will shoot you on sight. There's even a radio broadcast that they keep going. Explore the DC ruins near Arlington to find out their story, i won't spoil it for you.
Spoiler Alert, click show to read:
It could have made perfect sense if I knew there was a reward going into it, but I didn't. I was just going through the motions because i knew outside of the game there would be compensation. Inside there was no real sign that this was nothing more than a waste of time.I am guessing this dilemma of "not making any sense" is why they made your character die in the first place and changed it only because enough people complained about not being able to continue on in an open sandbox after that.
Spoiler Alert, click show to read:
I'm all for shades of gray but when you throw a curve that late in a quest progression without giving any indication it's coming it doesn't count as a good plot twist for me. If I had no way of figuring things out for myself then it's nothing more than a beginner's trap. I understand fully what they went for, it's just executed horribly.Also for the Pitt, I absolutely loved the morality trap they give you. I love any RPG that has options in shades of gray instead of black and white (save slaves and give cure=hero help slavers=bad), it makes for a very unrealistic world which is completely opposite of what the Fallout world really is, it's not black and white but shades of gray that would be prevalent in a world of people doing horrible things just to survive another day. It's probably why I also connected more with KOTOR 2 then the first.
It's not that I didn't enjoy the DLCs, it's just I took issue with many of their plot choices. Mainly because i've seen much better within the same game. If you take it for what it is, Fallout 3 trying to be a sandbox then it's perfectly acceptable. However that is exactly why I took issue with it, it breaks the immersion factor that Fallout tries very hard to maintain. I still spent enough time in the swamp to get the Bog Walker achievement, so is it nitpicking? Possibly. It's simply something that I think hinders Pitt and Point Lookout, they could have been much better than they are.![]()
Last edited by Monk; 07-22-2009 at 00:58.
I have been to Mama Dolce's but that is mostly likely a separate group on a different mission then the dead Chinese operatives you come across in point Lookout. What I mean by connected I mean the Chinese government is likely completely destroyed with perhaps a Enclave like remnant which is more likely to be interested in retaking and rebuilding China then in completing some 200 year old mission.
It is supposed to make sense in the way I described in my above post where your character is not doing it for compensation but in the thrill of having an adventure, otherwise the vast majority of side quests don't make sense without injecting some imagination in there.
Spoiler Alert, click show to read:
I agree completely with your last paragraph.
For me I really thought that covering areas such as the Pitt in just 3-5 hours ruins the region, because it's such a large city that has the opportunity to be another whole game on itself but is kind of dumbed down for the sake of adding on a new and different region to an all ready large game, which definitely does hurt the immersion.
Last edited by frogbeastegg; 07-22-2009 at 16:57. Reason: Spoiler tags!
Hmm, point taken though I still find it a bit lazy on the writer's behalf. I just kept thinking to myself "Come on Bethesda you're better than this" as I was doing the quest.
Well at least we can agree on something.Originally Posted by a completely inoffensive name
![]()
I just finished Broken Steel last night and I have to say it's my favorite DLC thus far (haven't played Anchorage but it looked terrible). I only had one bad thing to say about it really and, again, it comes back to plot points. It was so trivial though that it in no way hurt my enjoyment of the content so I'll let it pass. As for an ending it does its job while keeping the world open for exploration and that's really all you can ask for in a sandbox.
Think I am done with Fallout for a while, though. I pushed the game passed 1000 gamerscore (first game i've done that with, gotten close with some but never hit the 1k mark) and satisfied my need to kill some muties. I also kept Dogmeat alive through it all this time, which was no easy feat!
Please remember to use spoiler tags!
[spoil ]text[/spoil ]
Frogbeastegg's Guide to Total War: Shogun II. Please note that the guide is not up-to-date for the latest patch.
Sorry! Got too caught up trying to keep track of my large post.
Last edited by a completely inoffensive name; 07-23-2009 at 08:20.
Anchorage is the worst of them all, all it does is give a good impression of what the Chinese forces were back during the war. However there is information to be had about the simulation that the general you come across in the simulation commissioned the simulation in real life and rewrote it a thousand times making it unrealistic as to how it actually played out, so I guess with most insights into the larger world you come across, it needs to be taken with a grain of salt.
If you are planning on not playing Fallout for a while I would advise you to at least power through Anchorage and wait until Mothership Zeta (the last DLC) comes out in early August. From the screen shots and info released I am very hopeful that this one will be the best. You can already see the entire world in one of the screenshots as the character travels the space ship traveling through space. Also it was revealed that significant people from Earth's past will be also held captive on the ship, which you can elicit help from, which I have interpreted as some exposition on the world before the war or at least creating a connection between Fallout 3 and its predecessors with some cameo appearances.
FO3 wasn't a bad game but neither was it a good one.
It really did play like oblivion with guns.
I'd give it a 5/10.
They did all of the crappy Oblivion stuff while trying to make it a real fallout game.
A B- for effort and a C+ for execution.
The really funny thing was reading their forums and everyone was complaining that they couldn't max out(sigh).
Bethsoft needs to decide if its making games to please a younger or older crowd.
With all the complaints the game is still the greatest of 2008. I give it a solid 9/10.
So I finally broke down and bought a couple of DLCs through Games for Windows Live. Two thoughts:
- Games for Windows Live is not ready for retail. If it were open-source software the version number would be 0.3.
- Four support calls later, still can't get the content to show up in the game. Unforgivable. I will never say a mean thing about Steam again.
I had no problem with it in the game. Did you download it and which DLC are you on about? You have to go to the areas to get them.
Days since the Apocalypse began
"We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
"Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."
I have the retail version of the game, patched to 1.6. I picked up all of the DLCs except for the Alaska one, which seemed rather thin. I'm on support call to GFWL number five, and trust me, there are real problems.
I know all about going to special areas to get the missions, but thank your for pointing this out.
I've been all over the support boards trying to find a fix. If they would just release a manual download for the 1.7 patch, I'd be oh-so-much-closer to having this work, but it's only through GFWL, for reasons that passeth understanding.
By the way, the GFWL support number is a well-guarded secret. Microsoft's main support line claims it does not exist, and it's listed nowhere on the GFWL site. I'll let you in on the magic: (877) 274-4349.
-edit-
And I finally solved the "patch to 1.7" problem. I had a hunch IE8 was the culprit and I was right. (My hint was the fact that you cannot buy "points" with IE8, a known compatibility probme with GFWL). I uninstaleld IE8, downloaded and installed a copy of IE7, and was able to get GFWL to patch F3 without crashing. Man, this GFWL is some touchy, unstable tech.
Last edited by Lemur; 07-28-2009 at 03:20.
It is really weird, I had absolutely no problems at all. Though I do own the Steam version of the game. What is the nature of the errors? I am truly curious.
Last edited by Beskar; 07-28-2009 at 03:46.
Days since the Apocalypse began
"We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
"Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."
That's the key; you're using Steam. Which is a robust, mature service. I changed out my mobo, moved everything onto a new drive with a new drive letter, and Steam still fired up immediately. That's hardcore.
GFWL follows the Microsoft philosophy where everything is dependent on everything else. So the entire GFWL interface is a subset of Internet Explorer. And I knew from previous wrangling that IE8 does not play well with the GFWL service. Hence my hack, which works.
The problem was that when GFWL attempted to update F3 from 1.6 to 1.7 it would hang at 99%. If you could not complete the update, you could not see your DLC. And in fact GFWL would deny you the ability to play the game if it could not update. Stalemate.
Everyone who has reported no problems is using ... Steam.
Like I said, I'll never say a mean thing about Steam again. For at least the rest of the day. Okay, for an hour.
I ran into a similar problem with one of the DLC's, I don't remember which. I'm using the box/DVD version of the game.
IIRC, I fixed it by shutting down the game and GFWL, then going to the Bethesda web site and downloading the latest F3 patch and installing it manually. Once GFWL recognized the current version, it would install and run the DLC content.
Feaw is a weapon.... wise genewuhs use weuuhw! -- Jebe the Tyrant
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