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Thread: what experience do your troops have in the end-game?

  1. #31
    Future USMC Cobra Pilot Member Prussian to the Iron's Avatar
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    Default Re: what experience do your troops have in the end-game?

    i usually use 3 8-inch mortars and 3 improved rocket troops (both AUM mod), and infantry being there just to defend them....sucks. at least on VH
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  2. #32
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: what experience do your troops have in the end-game?

    Quote Originally Posted by Prussian Iron View Post
    i usually use 3 8-inch mortars and 3 improved rocket troops (both AUM mod), and infantry being there just to defend them....sucks. at least on VH
    Well, do your mortars and rocket troops get any kills? In my experience, they are the least efficient killers in the game until percussion shells appear but by that time, the game is won anyway.

  3. #33
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: what experience do your troops have in the end-game?

    the key to using mortars is to not target the enemy unit iself. target the ground in front of it, so as its walking it will get a hit, if not two or three even.
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  4. #34
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: what experience do your troops have in the end-game?

    Quote Originally Posted by Hooahguy View Post
    the key to using mortars is to not target the enemy unit iself. target the ground in front of it, so as its walking it will get a hit, if not two or three even.
    I always do that (target the ground), but no luck with mortars (probably because I never get to the percussion shells); my direct artillery are much more lethal.

    I find howitzers useful for "directing" the enemy away from my flanks (towards the center where my direct artillery usually sits); and also for bombarding buildings with the AI troops sitting in them. But neither of those uses give them much xp.
    Last edited by Slaists; 07-24-2009 at 19:20.

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