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  1. #1
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Javelins

    Well okay, I'll take your word for it but slingers and archers are much more economical for more kills at a farther range. If at all possible, 1 more javelin for skirmishers would make them much better.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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  2. #2

    Default Re: Javelins

    Quote Originally Posted by antisocialmunky View Post
    Well okay, I'll take your word for it but slingers and archers are much more economical for more kills at a farther range. If at all possible, 1 more javelin for skirmishers would make them much better.
    No need to take my word as we all experience different results in the game.

    My usual MO for javelins are

    A:Move slingers and archers into a firing posistion ahead.
    B:Once their front rank is disordered move Leves backed up by Roarii through the lines taking slingers off fire.
    C:Back up each with a unit of hastati to keep them from charging.
    D:once in posisition have the Leves and Roarii pick a target.
    E:Watch the fun begin.

    I've slaughtered entire units in this fashion i think the key though is to get a unit a bit disordered.

    Now i'm not saying this is going to break a battle line but you can destroy one to two units over a period of time with the most destruction coming from the javelins.You need two to four javelin units concentrating their fire on a single though at a time.

    This technique works really good at driving units away from gates.

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