BG's are cost effective in more ways than
"not-paying-their-recruitment-cost"
1.They autoreplenish casualties...
2.Once upgraded (usually at the very insignificant cost of around 100 mnai) the BG unit stays upgraded all throughout (no matter of the numbers of fresh recruits admitted in the outfit)...
3.In contrast to other elite troops, BG are accessible from turn 1... spending 30000 mnai(and countless turns) in building MICs consists a cost... In my view BG's are
low-tech elites...
"low-tech" in the sense of immediate avalaibility... in fact all throughout the game they remain a sort of "poor's elite" ...
the most important aspect of BG "cost-effectiveness" is not seer cost reduction but improved logistics (which admittedly is a pain-in-the-ass-issue)...
another aspect of cost effectiveness is experience...
missile units tend to gain experience waaaaaay faster than melee troops ... thus augmenting their battle effectiveness-so in pure economic terms i find it very "cost-effective" to invest in large numbers of shooters ... (not very realistic i know) but certainly very compensating



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