Poll: Would you buy NTW?

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  1. #1
    Member Member Tsavong's Avatar
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    Default Re: Would you buy NTW

    Other developers have tried a Total War type game, turn based campaign with real time battles, Imperial Glory is an example of one but its battles are quite poor. You could not drag units around to set there formation and there didn't seem to be any friendly fire they would just shoot though each others back.

    ETW may have disappointed some but Total War is still the king of its hill in my book.

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  3. #3

    Default Re: Would you buy NTW

    Quote Originally Posted by Zerg View Post
    Other developers have tried a Total War type game, turn based campaign with real time battles, Imperial Glory is an example of one but its battles are quite poor. You could not drag units around to set there formation and there didn't seem to be any friendly fire they would just shoot though each others back.
    It doesn't stop other developers from having a go though does it? IMHO games developers nowadays tend to stick to what they know and this is why there are no new daring and innovative games any more - just the same old rehashed stuff.
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    Member Member Tsavong's Avatar
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    Default Re: Would you buy NTW

    Quote Originally Posted by Asai Nagamasa View Post
    It doesn't stop other developers from having a go though does it? IMHO games developers nowadays tend to stick to what they know and this is why there are no new daring and innovative games any more - just the same old rehashed stuff.
    No it shouldn't and there were good things in IG like a diplomacy screen instead of diplomats running around... hummm. I think if more tried to make games like TW they would probably come up with new and different ideas of what should be in said games and how they should play which cant be a bad thing.

    They would all face the same problem of trying to make good AI as computers can't think, yet.

  5. #5

    Default Re: Would you buy NTW

    Well, I have IG and like Zerg says the diplomacy and technology tree are ideas that seem taken from IG and made even worse!

    The campaign AI in Imperial Glory is better (much more cautious, build up sometimes much better than you, have the brains to even out their armies, in diplomacy : they offer you some good deals and certainly don't reject the more strange ones, Peaceful annexing is a good feature to build up your empire without declaring a new world war etc...). For that reason the campaign seems more challenging and you can't just blitz your way to victory so easely it hurts.

    The battles in IG and ETW are incomparable because of the age difference. It's only natural that ETW has better graphics, more options etc... when it was made 4(?) years after IG. Imperial Glory Naval battles are the spitting image of the ETW ones (apart from graphics) so again CA are hardly making an effort.
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  6. #6
    Member Member Tsavong's Avatar
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    Default Re: Would you buy NTW

    Quote Originally Posted by risker View Post
    Well, I have IG and like Zerg says the diplomacy and technology tree are ideas that seem taken from IG and made even worse!
    Well I think the technology tree is batter in ETW as you need to build universities for it and can work on more things at once in fact the whole technology just seems to make more scene in ETW compared to what they did it in IG.

    Quote Originally Posted by risker View Post
    The campaign AI in Imperial Glory is better (much more cautious, build up sometimes much better than you, have the brains to even out their armies, in diplomacy : they offer you some good deals and certainly don't reject the more strange ones, Peaceful annexing is a good feature to build up your empire without declaring a new world war etc...). For that reason the campaign seems more challenging and you can't just blitz your way to victory so easely it hurts.
    IG still used a risk style map total war had moved on before IG came out with the Rome 3D map, so they AI had a lot less to worry about. Diplomacy AI in Empire seems to have changed specifucly to force war on the player it would be nice if they made batter use of there new diplomacy screen with a AI more willing to make deals with the player.
    I don't think they way the peaceful annexing worked in IG made scene, build some buildings antill they like you enough then as if by magic they became part of your empire, what? I got Spain to become part of Great Britain that way.

    Quote Originally Posted by risker View Post
    The battles in IG and ETW are incomparable because of the age difference. It's only natural that ETW has better graphics, more options etc... when it was made 4(?) years after IG. Imperial Glory Naval battles are the spitting image of the ETW ones (apart from graphics) so again CA are hardly making an effort.
    Really? The battles in Shogun (2000) were batter graphics aside. Land battles in the Total War games are just batter than they were in IG. I mean if you charged into melee in IG they would just become a uncontrollable blob of men. The navel battles are modelled a bit batter in ETW ships can fire at will and can sink if you try to turn them sharply if they have been hit below the waterline. Oh and morale did not seem to be in the battles in any way.

    Wall the developers of IG had some nice things in the game which Rome did not have I think it was let down by the battles which were batter in Rome and any total war.
    Last edited by Tsavong; 09-13-2009 at 00:37.

  7. #7

    Default Re: Would you buy NTW

    I went with the 'CA has burned me for the last time' route. The Total War concept is no longer something I want held pretty much exclusively in the hands of the Creative Assembly anymore, who have started to consistently release unacceptably poor quality product and almost disasterous post release patching. Medieval 2 is as far as I go now, and that's only on the caveat of being able to make use of the relatively simple and effective 2-handed weapon fix made by a modder. And it's not like the game is perfect, but I might as well enjoy indulging in the brutality of a full stack of longbowmen doing a combine harvester impression.

    The biggest mistake Imperial Glory had was not realising that CA had the concepts and interface nailed down as far as the tactical battles go, and I'd encourage anyone making a game on the Total War method to do the smart thing and lift all the conceptual stuff that works; how you control the battle and how the units interact and move.

    I've got a vote of zero confidence in CA, I won't buy anything from them again without extreme scrutiny and certainly nothing in the short term future of the next few years.
    Last edited by Khorak; 09-13-2009 at 19:45.
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