Yep, that's why I love Krawall.de (unfortunately only in german), they gave the PC version 80% and the 360 75%, point out all the bugs and problems and lack of comfort functions but also mention that once you get into this world it really has a unique atmosphere, you feel like you're a part of this world and if you're not put off by a lack of comfort functions you can add a few percentage points.
That's pretty much how I see it and when I read how people complain about nights being too dark or that the strength of enemies is not visible from afar then I almost get angry.
WTH is a level 3 Wolf anyway? A wolf is a wolf and when you fight it you find out how strong it is, if you run into one at night and it scares the hell out of you in front of your screen then that is one of the best gaming moments you're going to have ( ) and if you're too stupid to figure out that fighting an ogre or some demon in worker's clothes can be deadly then you shouldn't be a reviewer in the first place. Ok, I may be a bit overreacting but for me this is part of simulating a world, it gives the game a unique feel and it's why a lot of shooters look like boring shovelware, they're all the same, just different models and skins. My opinion of course.

Oh and there was something that I found quite funny but I'll put it in spoilers:
Spoiler Alert, click show to read: 
When you summon a skeleton it's called "Fred".