For Slaists' points 1 and 2 i think the difficulty setting is why diplomacy is still "broken" for him. I bet he's playing on VeryHard campaign AI. I play Hard and i get way better results, no suicide nations and i can make peace deals if i am clearly stronger than my enemy.
For point 3 i too see a BIG improvement since 1.4 which is still there in 1.5. The cannons on the wall now work properly and while not killing entire squads, they do make a 120-men line infantry unit a 100-men line infantry unit which is a big advantage when they climb up the walls. And my men can shoot over the walls with their guns now, so defending a fort now really IS an advantage over fighting in the field. Also i cannot confirm that the enemy rushes straight to the center flag. I just had a defensive fort battle where the britains even attacked from multiple sides, opening the opposing sides fort doors so that their cavalry could come in.
Points 4 and 5 doesn't really bother me. Chain shot really is stronger since 1.4 but i think its okay. For me the sea battles play a lot more fluent and comprehensible.
Point 6 works perfectly on my pc. I play on relatively slow graphical settings but everything works great that way. No scroll-lagging and such...
So for me 1.5 is great so far and further improves the "tide-turner" patch 1.4. ;)
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