You could edit the export_descr ancillaries file in the data folder. Pick an ancillary such as seamaster, shipwright, etc and edit its effects. Example-
Ancillary seamaster
Image 1107.tga
Description seamaster_desc
EffectsDescription seamaster_effects_desc
Effect NavalCommand 2
to
Ancillary seamaster
Image 1107.tga
Description seamaster_desc
EffectsDescription seamaster_effects_desc
Effect NavalCommand 2
Effect MovementPoints 10
You can change the value from 1-10 until you find the area of movement you prefer. Then, scroll down to the triggers section and adjust like so from-
Trigger trigger_seamaster
WhenToTest NewAdmiralCreated
Condition SettlementBuildingExists >= dockyard
AcquireAncillary seamaster chance 20
to
Trigger trigger_seamaster
WhenToTest CharacterTurnEnd
Condition FactionType seleucid
and RemainingMPPercentage <= 100
and IsAdmiral
AcquireAncillary navigator chance 100
Be sure to change the faction name accordingly. If you want all factions to have it then just change the original trigger description to <= dockyard and chance 100 and voila! Hope this helps.
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