Quote Originally Posted by LeftEyeNine View Post
To me, you can never and ever design a FPS which can belong to RPG genre, 'cause the primal need for action will always pop out as a stumbling block for the feel of naturality need that RPGs are famous for. It can't be some role-playing where you have to kill swarms of enemies in order to proceed to your goal.
There's a middle-ground genre called Action RPGs. Those are RPGs that have most of the story stripped out of them and are instead mainly combat inside a RPG structure. Examples include Ultima Underworld and the Icewind Dale games. I wouldn't say that Borderlands is an Action RPG, but that middle ground does exist; it doesn't have to be all one thing or all the other.