Results 1 to 30 of 206

Thread: Tyberius Mod 2.0 Final Version Released!

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Re: Tyberius Mod 2.0 Final Version Released!

    Quote Originally Posted by Tyberius View Post
    Thank you very much guys, is good to know someone still plays the game besides me....lol.
    Are you kidding? I bet there are quite some people playing this, even 7 years after the release. Well, i'm one...
    MTW has a unique atmosphere, and with these 2 mods, it enters yet another dimension... I personally bought Medieval II the day it came out, and it was, you know, a bit of a let down. I had never played the original Medieval, but, inspired by Chivalry TW for Rome/BI (the medieval period, along with Late Antiquity, is my favourite by far: another excellent game with massive immersion into the period is "Crusader Kings" from Paradox Entertainment, or even the great mods, like Medieval European Mod for the "also old" Civilization III, or the Mongol Empire Scenario for Europa Universalis 2) went on to buy the Gold Edition, and immediately found out about XL; and a few times later, it was your own mod that added even more good things to the best!
    So, massive congrats and respect for this, Tyberius.

  2. #2
    Member Member axel's Avatar
    Join Date
    Oct 2004
    Location
    UK/Holland
    Posts
    678

    Default Re: Tyberius Mod 2.0 Final Version Released!

    Hi

    I used to play this game as well but after buying a new PC with 8600 Ge force i could nt play STW and MTW any more
    But good news is i will be buying a 4850 ATI card and this should be running MTW and STW propely again HAIL ATI radeon
    Meening i will be playing Tyberius Mod 2.0 Final Version

  3. #3

    Default Re: Tyberius Mod 2.0 Final Version Released!

    Quote Originally Posted by cathar1209 View Post
    Are you kidding? I bet there are quite some people playing this, even 7 years after the release. Well, i'm one...
    MTW has a unique atmosphere, and with these 2 mods, it enters yet another dimension... I personally bought Medieval II the day it came out, and it was, you know, a bit of a let down. I had never played the original Medieval, but, inspired by Chivalry TW for Rome/BI (the medieval period, along with Late Antiquity, is my favourite by far: another excellent game with massive immersion into the period is "Crusader Kings" from Paradox Entertainment, or even the great mods, like Medieval European Mod for the "also old" Civilization III, or the Mongol Empire Scenario for Europa Universalis 2) went on to buy the Gold Edition, and immediately found out about XL; and a few times later, it was your own mod that added even more good things to the best!
    So, massive congrats and respect for this, Tyberius.
    I still play a number of mods, including Tiberius/XL. I've lately played the BKB Super Mod and Hellenic TW and am now trying Hyboria Total War. It helps having an older computer and graphics card. Upgrading will kill off so many of my favourite games that I'm forever putting it off

  4. #4

    Default Re: Tyberius Mod 2.0 Final Version Released!

    I cannot do any real-time batlles against Golden Horde.
    Also when I recruited a mercenary Korean Guard unit, I could not play real-time.
    Is this a known problem with XL3/Tyberias Mod 3.0?

  5. #5

    Default Re: Tyberius Mod 2.0 Final Version Released!

    I am playing Tyberius patch 2.2 currently, I do not know how you obtained 3.0 as it has been recalled... due to silly bickering.

    I will call Tyberius' attention to this with a profile message, shall I?

    I would like to know myself if we will ever see Patch 3.0 again.

  6. #6
    Thread Necromancer Member Vantek's Avatar
    Join Date
    Sep 2008
    Posts
    160

    Default Re: Tyberius Mod 2.0 Final Version Released!

    If I am understanding things correctly, 3.0 has been re-released and you can find it here:
    https://forums.totalwar.org/vb/showp...7&postcount=14

  7. #7

    Default Re: Tyberius Mod 2.0 Final Version Released!

    Ha! I missed that now din' I?

    Nonetheless, I won't download 3.0 if it means that the Horde cannot be fought.

  8. #8

    Default Re: Tyberius Mod 2.0 Final Version Released!

    It's sad that you cannot fight Horde real-time, because that's the only way you can really beat them. With good general, armoured spearman and crossbow you can hold off armies 3 times your own size.

    I don't think Tyberius will work on the mod anymore. I'm just wondering if pre-3.0 versions have that problem and what changed with the Horde units.

    Anyway MTW-VI is still fun thanks to all the mods
    Last edited by William the Silent; 11-22-2009 at 10:51.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO