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  1. #1
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: EB 1.2 MINI MOD PACK!

    Umm, nope. I tried but I didn't find Archer's skymod anywhere.
    Spoken languages:

    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  2. #2

    Default Re: EB 1.2 MINI MOD PACK!

    Quote Originally Posted by ||Lz3|| View Post
    Umm, nope. I tried but I didn't find Archer's skymod anywhere.
    A google search showed me me the following sites, the last one is the download:

    http://www.twcenter.net/wiki/SkyMod
    http://www.twcenter.net/forums/showthread.php?t=30397
    http://www.twcenter.net/forums/downl...do=file&id=740

    The problem is that I'm not for sure what I need to do and if it is even compatible with my modded game or saved games or if this is even the right version of the mod. Is it as simple as the below instructions that I found at the following link, http://www.twcenter.net/forums/showthread.php?t=134572?? Also, in my EB/Data folder, there is no skydome.txt file. Did you not add it for some reason? And do I need to remake a map.rwm file? When is it that you need to?[/B]


    2) Add lighting for night time
    The weather and lighting settings from Archer's SkyMod look even better. So If you have that mod -Copy the following files from ’’SKYMOD_BI\data’’ for ’’ Bi ’’ only to ’’eb\data\’’
    The models folder!
    ’’descr_battle_map_lighting_and_fog_control.txt’’ to ’’eb\data\’’
    ’’descr_daytypes.txt’’ to ’’eb\data\’’
    ’’descr_skydome.txt’’ to ’’eb\data\’’


    I did that step and it seems to be working. It's nice seeing stars at night and even the daytime looks nice with clouds. I'm still not for sure if this will work in the long run and why there was no skydome.txt file in eb/data.
    Last edited by applebreath; 11-10-2009 at 03:04.
    Imo, the following "mod" is almost perfect:
    Spoiler Alert, click show to read: 
    For installation process, I followed the following: RTW Gold > Alexander > EB 1.1 > 1.2 > Official Fixes > 1.2 Mini Mod Pack 3.1 > LZ3's Custom EB Fix Adaptation > Phalanx Mod > RS Textures > Naval Strat Map Add On > Lysander's Sihunet Formations Adaptations > EOM 4 Carthaginian Governors Edition > Atraphoenix' RS Legions Adaptation For ALEXANDER EB > Getting Rid Of The Giant Trees Mod > (I've also modded the Roman reforms to happen sooner, deleted 7 files/folders to get rid of window lights and torches for night battles, and added 3 SKYMOD_BI .txt files for night lighting.) - The only thing missing is a 12 turns per year mod, maybe 6 tpy instead.

  3. #3

    Default Re: EB 1.2 MINI MOD PACK!

    has anyone tested these mods with BI? I would like to get the phalanx, win conditions and trait changes mods for my BI version, can anyone help?

  4. #4

    Default Re: EB 1.2 MINI MOD PACK!

    The link for "Naval strat map add on" seems to be down.

    Anybody has a mirror?

  5. #5

    Default Re: EB 1.2 MINI MOD PACK!

    I'm running this mini mod (RTW.EXE) on BI.
    So far So good, haven't been playing long though.
    Overall a great mini mod (maybe some tweaking, but hey...)

    One thing regarding allied Legions and the legionary name attribute.
    Contrary to what can be found on the forum. The numbering doesn't reset . Meaning i tested it up to legio LI , then got bored. Still 51 legions is kinda ruining the gameplay here.

    Does anyone know how i can correct that?

    New Update,

    I tried deleting the legionary name attribute from EDU, but each time i start a game, EDU repairs itself and back come the numbers.
    How can i turn this off?
    I've allready installed the EDB with the normal romani recruitment, but this doesn't help?

    I've succeeded in deleting the legionary_name attribute (in EB/sp game edu backup), but had several CTD untill I disbanded the original starting units. I had to use add_money to balance my temporary weakness, but we're in 260 again, ready to start the Poenic war.
    Last edited by brandt; 11-30-2009 at 07:17. Reason: update number 2

  6. #6

    Default Re: EB 1.2 MINI MOD PACK!

    I'm having some problems which I've reported in the support thread.

    I've got a CTD as Pahlava, that I can't get past that occurs with the March of Time reforms.

    Also, conquered cities are not developing for the AI. They are "stuck" repairing foreign governments.

    Could either of these issues be related to anything in this combo pack which I'm using with Alex?

    Thanks

  7. #7

    Default Re: EB 1.2 MINI MOD PACK!

    Anyone not getting the March of Time event when Rome gets a huge city in Italy? I would really love to get those Hatairoi Kataphraktoi for Baktria! Also, I'm not really liking City Mod because it restricts growth so much. How do I get rid of it?

  8. #8

    Default Re: EB 1.2 MINI MOD PACK!

    I have a small question(sorry if it's been answered before): does the RTW.exe version include the alexander mod?

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