Yeah, but what if the ghoul are even a little bit smart? They can make us waste our ammo and then have us trapped with no escape. I do not like being in a corner with no escape, I much prefer being in the open, where we can carefully keep tabs on the ghouls and tag' em and bag' em. If we are in the open we can keep formation and cohesion, and watch our backs. When we need rest we can commandeer the shed, and through it all we just need to keep vigilant and we should have no problems. Bottleneck can be just a suicidal as being in the open, especially because we do no know everything about our enemy. We can concentrate our fire just as well in the garden, with the added benefit that we will know how many ghouls are coming after us, and we will not waste ammo firing at them any more than we need too. You did hear the whole "released all my children" part right? What we have been fighting so far is child play compared to what we are against now. We can't be besieged in a single room. I feel like that will be suicide. No windows, No way out. Seems a bit final to me. If you want to stay behind then it is your choice, but Any man who wants to come with me I need to hear from now, I am writing up our orders now, need to find a way to get us through the corridors without harm. 4 line system seems to me like it will work. Tell you all later.
top everyone food off, put that up soon, and I believe I will divide up melee weapons. (don't forget about them, we only have limited ammo.)
I also had an idea.... Say we could get the pesticides into the kitchen and heat them in the oven. Do you think the explosion would be big enough to take out any ghouls in the room? Do you all think it would take them out?
Micheal D'Anjou
Spoiler Alert, click show to read:
There is no need to watch our backs when we have our backs to the wall....
I vehemently protest this course of action.
Anticipating problems should be part of our strategy brainstorming.When we need rest we can commandeer the shed, and through it all we just need to keep vigilant and we should have no problems.
*cries*Bottleneck can be just a suicidal as being in the open, especially because we do no know everything about our enemy.
You cannot concentrate fire when you have 360 degrees to cover.We can concentrate our fire just as well in the garden
You've been a good leader but I am making my strategic stand here. Your plan is wrong in my opinion. I will follow orders if I am in the minority but I feel it is time to put it to a vote. Years of surviving hordes of zombies in resident evil games has taught me that bottlenecking is the correct strategy against any massed foe, no matter how powerful; especially the powerful ones.with the added benefit that we will know how many ghouls are coming after us, and we will not waste ammo firing at them any more than we need too. You did hear the whole "released all my children" part right? What we have been fighting so far is child play compared to what we are against now.
I've also seen how being surrounded in the open does not favor the guy with the gun, it favors the horde.
Please vote on which strategy you prefer:
Cultured Drizzt Fan's garden stand
Or Askthepizzaguy's bottleneck strategy
#Winstontoostrong
#Montytoostronger
Maybe it is because I am in Zombie Defense mode, but sitting tight seems like a bad Idea.
I don't care what Resident evil says, when you do not know how many enemies are going to be thrown against you you do not sit tight and hope your defenses can take them. If we get bogged down and unable to leave the foyer we will all starve to death.
Last edited by Cultured Drizzt fan; 11-16-2009 at 23:47.
Micheal D'Anjou
Spoiler Alert, click show to read:
Have you played L4D CDF?
If you get surrounded in the middle of a field you're as good as dead. Even though that doesn't happen very much... but you want less openings. If you make a stand on a mini building on Mercy Hospital you're screwed, but if you stay in the "safe house" you have a good chance of living until you bolt for the chopper or a tank comes barging in. A corner is a much safer bet, because you can't get flanked.
And the part with the elevator, with infected on 3 sides. That's not even a good one. You want 2 sides at the most.
Micheal D'Anjou
Spoiler Alert, click show to read:
using the walls as barricades and the corridors as kill zones is a good idea.
When soldiers are on the field and outnumbered, do they prefer to be out in the open, or to have their flanks covered by solid structures?I don't care what Resident evil says, when you do not know how many enemies are going to be thrown against you you do not sit tight and hope your defenses can take them. If we get bogged down and unable to leave the foyer we will all starve to death.
I can see we're not going to agree, and I hope you don't take this personally, but I think we should have a say in our final strategy and put it to a reasonable democratic vote.
#Winstontoostrong
#Montytoostronger
I am not going to make a decision for the group, I have never wanted to do that.![]()
Last edited by Cultured Drizzt fan; 11-17-2009 at 00:02.
Micheal D'Anjou
Spoiler Alert, click show to read:
Might I suggest taking into consideration the 300 Spartans at Thermopylae? They were consentrating their attack in one direction but were flanked. There are flaws in both ATPG's AND CDF's ideas.
Maybe the two of you should collaborate and see what sacrifices can be made to make a flawless plan?
I am introducing the Centurion1 plan for action.
We militarize. If this plan is chosen i will elaborate.
We stay inside rooms moving as one coherent group
We MOVE but STAY INSIDE and bottleneck wherever we are.
This lads is the best plan.
VOTE FOR ME
Flanking is precisely the problem. They had to watch their backs.
If you try concentrating your fire when you can be surrounded it can't be done. The flaw in the Spartan's last stand was that they did NOT have their backs to the wall. It's as good an example as any to find a dead end room or a "corner" room which has one or two entrances in one direction or at most at a 90 degree angle, so our backs, all of them, are against the wall. No windows means no attacks from that direction.
The room in question is important, it cannot be a hallway where the two entrances are 180 degrees apart, that would be less helpful. That is the tactical situation which matches the battle at Thermopylae.
@Centurion1- I can't vote for a plan that isn't elaborated on.
#Winstontoostrong
#Montytoostronger
well the core of MY plan is listed. But by militarize i mean develop extensive contingencies, oorganize squads, formations, rosters, maneuvers (door kicks, fortifications, fields of fire) easily denoted.
we take the game to the next level and turn something that is meant to be a survival game into a military exercise.
It would be alot of work but i think we could really improve our chances with extensive organization.
It might if we have enough ammo.
Maybe there's more somewhere in the building?
How about making a stand at X
Correct me if Im wrong but that looks like a little deck type thing that looks over the backyard.... And have a very narrow attack point? Meaning that you could pick off any Gouls in the yard and still cover the approach alot... And also you could jump into the pool as an escape route lol.
This is all assuming host actually lets you get to that point.
Last edited by Stildawn; 11-17-2009 at 00:23.
We could do that but I'm nervose that that deck is held up by supports that could easily be broken by white eyes seeing as he seems to be intelligent as well as strong.
Last edited by Greyblades; 11-17-2009 at 00:31.
Last edited by Beskar; 11-17-2009 at 00:32.
Days since the Apocalypse began
"We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
"Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."
Perhaps an analogy will help illustrate what I am trying to say.
My girlfriend does not play video games... never has in her life, really.
Introducing her to Resident Evil 4, she has had trouble holding the weapon steady, trouble not panicking, not sure which button to push, and so on. There's one point at the very start of the game where she jumps out a window and three zombies attack her... she can't handle it, because they are in front and in back of her. Now, she gets to the village, and there's a horde of zombies, some wielding chainsaws which take dozens of bullets or several shotgun blasts to put down, and they all come at once. She goes inside the cabin, to the room with one door and no windows, and defeats all of them without any damage whatsoever, no panicking, and almost no misses either.
What is the difference? The difference is that all the enemies are coming from one side. She can't handle 3 zombies in the open, but she can destroy a horde of even more powerful enemies as long as they come from one direction. Since most of our characters are "civilians" without much battle skill or strength, this is very much a survival game, not Medal of Honor. To give our characters the best chance of survival, we need to put them into a situation so easy my girlfriend could do it and still kick butt.
That situation is the barricade room, fire at the entrance to the room strategy. And we will have lots of food, lots more guns, and lots of ammo, advantages that were not afforded to my Gf in the opening stages of RE4. From where I sit it is not only the simplest strategy, it is also the most likely to succeed. Being out in the open leads to more unexpected situations, and in the heat of the battle the formation can become disrupted. The zombies can rush one side of the circle. A gap in the circle and what happens? All our backs are to the gap in the field, making us all sitting ducks. That and Commando maneuvers running through this house of doom and pain doesn't appeal to me when we were scared enough to empty our bowels just exploring it a couple rounds ago. Now we're badass enough to run around like we own the place?
I'm aware I am not doing myself any favors, and I hate to downplay anyone else's ideas... I am just saying the margin for error is much higher in all other situations. I'm sorry, I don't wish to be combative.
The one argument I have seen against my plan: What happens if we get pinned down and we run out of food?
That means we are battling all night here. Which means that we would be battling all night in the garden. There's no way that battling out in the open for hours is superior to battling with our flanks covered for hours. And if there really are that many ghouls that we will starve fighting them, then we will starve out in the garden too.... with a lot less cover.
#Winstontoostrong
#Montytoostronger
beskar you are totally supporting my plan.
whether you know it or not.......
if you all stick to one place, how are you planning to lure the ghouls? or is it just going to be "wait till they show up themselves"?
Edit: must refresh before posting![]()
Last edited by atheotes; 11-17-2009 at 00:39.
Last edited by Greyblades; 11-17-2009 at 00:37.
My vote goes to ATPG's plan. Far superior to an open fire-fight.
*Gets back to doing those roles... sigh, only about 20 to go.*
Keep your friends close, and your enemies closer: The Gameroom
Last edited by Beskar; 11-17-2009 at 00:41.
Days since the Apocalypse began
"We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
"Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."
i give up.......
i support any plan which is chosen. though i think atpgs AND cdf are doomed to failure.
Presumably, they want to attack us. AtPG's plan would be perfect if they were zombies, single-minded and rather dull. These hostiles seem to be more or less stationary, with occasional bursts of craziness. White Eyes doesn't seem to have lost any intelligence, just sanity. If we hunker down in a corner, they, or the mansion owner will simply bide their time and wait for us to starve. I say we should stick inside the house, so we aren't completely exposed, but move around semi-aggresively in case they don't want to play nice.
Spoiler Alert, click show to read:
- Proud Horseman of the Presence
I am also reminded of total war games. Anyone recall holding off the mongol horde with 2 or 3 pikemen units? How did you do that?
Inside castle walls, not out in the open.
Allowing ourselves to be flanked is suicide.
Also it is spelled "spelled" not "spelt"![]()
#Winstontoostrong
#Montytoostronger
@Beskar: No no I deserve belittlement (is that a word?) for trying to post coherently in my state. In any case white eyes is the only hostile that has shown itself able to speak english so I'm assuming he's more intelligent than the others, or at least he was afew turns ago.
Last edited by Greyblades; 11-17-2009 at 00:43.
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