Yeah, I mean it's not a perfect solution, but at least this way if you commit a FM or general into the battle and they get wounded, they could receive the blooded trait, because it doesn't make any sense for a man who has been in the thick of the fight multiple times to be considered "green" by his troops. Sure, they may not have a lot of confidence in him as a commander, because he has not necessarily proven that, but they should at least have some confidence in his personal abilities as a warrior. I think it's a step in the right direction if a trigger like that could be used.
from Megas Methuselah, for some information on Greek colonies in Iberia.
Yeah, why not... at least that's how you gain experience, isn't it? By fighting the enemy
Balloon-Count:x 15
Many thanks to Hooahguy for this great sig.
Lol, no, but you look inspiring to your troops by having lots of scars
Do you have a better idea to give FM the experience they deserve? Let's hear it...
Last edited by SwissBarbar; 12-15-2009 at 15:39.
Balloon-Count:x 15
Many thanks to Hooahguy for this great sig.
I wasn't arguing you would become a better general, I don't think getting wounded should give command stars necessarily. However, I do think the fact that a man has participated in the fight and gotten wounded would inspire confidence in his troops more than a man who has never seen a battle, so he should get the "blooded" trait.
Last edited by WinsingtonIII; 12-15-2009 at 23:34.
from Megas Methuselah, for some information on Greek colonies in Iberia.
...and in any case he now at least *has* seen battle in the first place. Wasn't "learning by watching" the primary - and, when you get down to it, only - period method of training prospective commanders for the job ?
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