Sorry for getting a little gung ho ;) - I was going to do a seperate Epiros blitz guide, and it sorta fell in here...
I actually disagree on the incentive though. I actually love playing a faction with a full build tree, Spartan training etc. Getting rid of surrounding "pests" asap, allows you to sit back and grow in peace and quiet, without having to fight endless similar battles turn after turn, that aren't actually getting you anywhere.
For example, playing as Rome, I take Taras, then Segesta and Bononia then Rhegion, then sit there and not fight another battle (excluding brigands) until after the Polybian Reforms. Then expand extremely slowly.
But that's Rome's uniquely isolated position. All I'm really doing with the "Greek" 3, is quickly producing a similar "isolation" position. It's completely possible to abandon Taras, and just continue slowly and peacefully with Greece to yourself as Epiros, Rome will sign a peace treaty then.......it's just against my nature to give away a Homeland City. And if you try to keep Taras, you will have to fight neverending battles against Rome, with it's unlimited resources/mercenaries, as peace is then impossible.
Each to his own, as they say ;)
Bookmarks