But I still build some breweries in certain city, it was not funny if your retired (60++) generals was retired, but no happy reward waiting at the town they governned.....
But I still build some breweries in certain city, it was not funny if your retired (60++) generals was retired, but no happy reward waiting at the town they governned.....
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Also known as SPIKE in TWC
Sweboz chiefs must die in battle in order to go to Valhalla... no retirement. Though I too, retire my old heroes.
Remember that there is already a Tavern in Swebotraustastamnoz, burn it (and watch hard men weep). And that some of your FMs can still be drunkards even without a Tavern, some of mine are.
Poor Sweboz warriors, the very core of their ideology; fighting and feasting, denuded of the one...
'For months Augustus let hair and beard grow and occasionally banged his head against the walls whilst shouting; "Quinctillius Varus, give me my legions back"' -Sueton, Augustus.
"Deliver us oh God, from the fury of the Norsemen", French prayer, 9th century.
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I think you should do as the others suggest: mostly don't build taverns and if you do then only in 1 or 2 cities ment for your retired generals...
And about the warriors complaining: they can have as much drink as they want in valhalla if they die in battle or in the tavern-towns when they get older.
By the way is there some way to tweak thoose "drunkard" and other traits one can get from these tavern line buildings (in R:TW and in MedII:TW) so they only give these stupid traits on higher level buildings - like level 3 or so. After all Taverns were (atleast to my knowledge) not uncomman in europa - especially in the middle ages were beer or wine was far safer to drink then water....
Last edited by HunGeneral; 01-08-2010 at 00:19. Reason: Spelling
“Save us, o Lord, from the arrows of the Magyars.” - A prayer from the 10th century.
My Projects : * Near East Total War * Nusantara Total War * Assyria Total War *
* Watch the mind-blowing game : My Little Ponies : The Mafia Game!!! *
Also known as SPIKE in TWC
I didn't mean the bad effects of these traits or the traits themself should be removed, but rather there appearence made only more likely with the third building of the tavern line or something like that. (for exampel chance to gain the "drunkard" trait - with tavern level1: 2-3% with tavern level2: 4-5% with tavern level3: 10-15%)
Last edited by HunGeneral; 01-08-2010 at 00:20. Reason: Spelling
“Save us, o Lord, from the arrows of the Magyars.” - A prayer from the 10th century.
My Projects : * Near East Total War * Nusantara Total War * Assyria Total War *
* Watch the mind-blowing game : My Little Ponies : The Mafia Game!!! *
Also known as SPIKE in TWC
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