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  1. #1

    Default Re: Spamming Stacks

    Do things get better on hard instead of very hard? I have read some posts that suggest the benefit is less for the AI on hard so the stack problem is decreased.

    I recently started a new Rome campaignto find out but if the problem is the same on hard I gues I will kick it down to medium.

    Is there a good post on what to expect on each difficulty anywhere with the actual bonuses/behaviors laid out?
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  2. #2
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Spamming Stacks

    Quote Originally Posted by Matteo123 View Post
    Is there a good post on what to expect on each difficulty anywhere with the actual bonuses/behaviors laid out?
    Not to my knowledge.

    At VH, the AI receives 10.000 mnai per turn in addition to the EB-scripted bonuses that occur at all difficulty levels. Many people say that at VH it is also more rabid in its hatred of the player, but I've never noticed this. I know that, in M2:TW, relations between the A.I. and the human player automatically deteriorate over time unless positive interactions occur. This deterioration is quicker at higher difficulty levels. Since I always pay my neighbours a small but regular tribute, this probably prevents the deterioration in my campaigns, assuming the system is the same in R:TW. At VH, the rebels are also more likely to attack, but this occurs very rarely anyway. IIRC the A.I. will not recruit mercenaries at lower difficulty levels.
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