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  1. #1

    Default Re: Maratha is overpowered

    Quote Originally Posted by IsItStillThere View Post
    Its so obvious, that anyone from CA play-testing the campaign game a few times would have noticed. Makes one wonder about how thoroughly the game was tested before release.
    Maratha aggressiveness is a patch result.
    "Sit now there, and look out upon the lands where evil and despair shall come to those whom thou lovest. Thou hast dared to mock me, and to question the power of Melkor, master of the fates of Arda. Therefore with my eyes thou shalt see, and with my ears thou shalt hear; and never shall thou move from this place until all is fulfilled unto its bitter end". -Tolkien

  2. #2
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    Default Re: Maratha is overpowered

    Quote Originally Posted by DisruptorX View Post
    Maratha aggressiveness is a patch result.

    Yes. Prior to 1.3 or so, they would slowly conquer India and then border feud with Afghanistan and Persia. Now you must be prepared for an invastion no later than 1730 (New World or Old or Both).
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  3. #3
    Medevil Member Dead Guy's Avatar
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    Default Re: Maratha is overpowered

    The Orange Horde

    I don't know if I consider them imba on the battlefield though... They die as easily as other men. In my latest campaign they conquered as far as Tunis and Anatolia, plus a bunch of territories in the new world, before declaring war on me in about 1660.

  4. #4
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: Maratha is overpowered

    I gave myself with Britain 10.000.000 florins trying to keep up with Maratha, to defend Mysore which I have conquered. Even with unlimited money, the amount of troops they have can easily defeat my 7 troops a turn that Im recruiting from Mysore.

    I attacked Carnatica - 1900 men vs 1500 men, my men Line Infantry, Heavy Cav and 24pounders +2 mortars. They lost 300 men, I lost 1700.

    What the ....
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    Medevil Member Dead Guy's Avatar
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    Default Re: Maratha is overpowered

    If you're defending a fort, just place your troops guarding the stairs down from the walls and in an arc around the flag, firing onto the flag. If the wall is breached, form up around the breach. Sacrifice freebie defenders to man the cannons on the walls, or fighting on the ground if needed. When their infantry reaches the flag they'll be exhausted and will break easily. The only minor threat is cavalry. You can tie them up with flintlocks and fire with better troops into the melee or have a single unit of square capable infantry deal with them.

    It's cheesy, but it works frighteningly well. There's no reason whatever to lose even a single unit defending a fort, regardless of opposition, given that it is under AI control.

    In the field, well... cannister and rank fire has never failed me. Envelop and destroy.

  6. #6
    Iron Fist Senior Member Husar's Avatar
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    Default Re: Maratha is overpowered

    Well, maybe having a single city in the heartland of an enemy empire is a bad idea...


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