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  1. #1
    Legatvs Member SwissBarbar's Avatar
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    Default Re: Reinforcements delayed?

    I have absolutely no idea ^^
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    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: Reinforcements delayed?

    Weird... just weird.... I Never have a Delayed reinforcements, except in Siege Battles.... (or Siege relieving battles)

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  3. #3
    EB on ALX player Member ziegenpeter's Avatar
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    Default Re: Reinforcements delayed?

    Quote Originally Posted by SwissBarbar View Post
    I have absolutely no idea ^^
    Uh, do you use your Preferences? There is a shortcut coming with the other EB-shortcuts or you can check it in EB\preferences\preferences.txt. A lot of useful stuff there. You can disable those ugly banners and arrow markers, f.e.

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  4. #4
    JEBMMP Creator & AtB Maker Member jirisys's Avatar
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    Default Re: Reinforcements delayed?

    well, i for once, have the unlimited men on the battlefield option on, but once, when i was laying a siege, some men waited behind the line because they were already 20 cohorts on my side, even if you turn that option on, does that still happen or i have a problem?
    Last edited by jirisys; 01-28-2010 at 17:14.
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  5. #5
    EB on ALX player Member ziegenpeter's Avatar
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    Default Re: Reinforcements delayed?

    Well if you didn't put them under ai control but yours, its normal they wait. But thats NOT "Reenforcements Delayed"!
    "Reenforcements Delayed" means you get a message (like "Unit Routs" or "Heroic Death!") and you can't even see them behind the red line.

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  6. #6
    Member Member Paltmull's Avatar
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    Default Re: Reinforcements delayed?

    IIRC, in M2TW, the "reinforcements delayed" message also tells you that you should check your graphics settings, and RTW probably uses the same mechanism. At my old computer "reinforcements delayed" occured from time to time, but since I got a more powerful computer this has never happened. So i guess Cambyses et al. is right.

    Kinda weird that UMOB doesn't work though...
    Last edited by Paltmull; 01-28-2010 at 18:37.

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  7. #7
    Member Member Yarema's Avatar
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    Default Re: Reinforcements delayed?

    My experiences showed something entirely different - the reinforcements are delayed when the weather is bad, for example heavy snowfall or heavy rain with fog and limited visibility. i never noticed that this is random, only really bad weather condiotions delay reinforcements.

    i play rtw.exe or alex.exe, units scale huge, highest detail, and i sometimes fight multiple fullstacks in one battle - so i'm sure it's not fault of a weak system. Pretty sure it's the weather. That would seem realistic, too.




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    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: Reinforcements delayed?

    And how about the tendency of elayed reinforcements when it comes to siege / siege relieving battles?

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  9. #9

    Default Re: Reinforcements delayed?

    Quote Originally Posted by Paltmull View Post
    Kinda weird that UMOB doesn't work though...
    Well it does, but for AI, not you. Engine does not allow you to control more than 20 units at once, so no matter how many reinforcing armies you have, you still can use only 20 units. However with UMOB:TRUE AI can attack you with as many armies as it has at once. This leads to interesting battles when you have a fullstack, but are still outnumbered 1:5 or even more. Gets even more interesting when you are attacked by combined forces of 2 factions..

  10. #10
    EB on ALX player Member ziegenpeter's Avatar
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    Default Re: Reinforcements delayed?

    Quote Originally Posted by Silence Hunter View Post
    Well it does, but for AI, not you. Engine does not allow you to control more than 20 units at once, so no matter how many reinforcing armies you have, you still can use only 20 units. However with UMOB:TRUE AI can attack you with as many armies as it has at once. This leads to interesting battles when you have a fullstack, but are still outnumbered 1:5 or even more. Gets even more interesting when you are attacked by combined forces of 2 factions..
    Well except when you put your reenforcements under AI control. Then you can benefit from more than a fullstack (isn't a fullstack actually 18 units, not 20?)

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  11. #11
    Legatvs Member SwissBarbar's Avatar
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    Default Re: Reinforcements delayed?

    Quote Originally Posted by ziegenpeter View Post
    Uh, do you use your Preferences? There is a shortcut coming with the other EB-shortcuts or you can check it in EB\preferences\preferences.txt. A lot of useful stuff there. You can disable those ugly banners and arrow markers, f.e.
    Yes, I have disabled the banners and arrow markers.... but UMOB? Never changed there anything.
    Last edited by Ludens; 01-30-2010 at 13:49. Reason: removed quote
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