I have absolutely no idea ^^
I have absolutely no idea ^^
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Weird... just weird.... I Never have a Delayed reinforcements, except in Siege Battles.... (or Siege relieving battles)
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Also known as SPIKE in TWC
"A wise man once said: Never buy a game full price!"
- Another wise man
well, i for once, have the unlimited men on the battlefield option on, but once, when i was laying a siege, some men waited behind the line because they were already 20 cohorts on my side, even if you turn that option on, does that still happen or i have a problem?
Well if you didn't put them under ai control but yours, its normal they wait. But thats NOT "Reenforcements Delayed"!
"Reenforcements Delayed" means you get a message (like "Unit Routs" or "Heroic Death!") and you can't even see them behind the red line.
"A wise man once said: Never buy a game full price!"
- Another wise man
IIRC, in M2TW, the "reinforcements delayed" message also tells you that you should check your graphics settings, and RTW probably uses the same mechanism. At my old computer "reinforcements delayed" occured from time to time, but since I got a more powerful computer this has never happened. So i guess Cambyses et al. is right.
Kinda weird that UMOB doesn't work though...
Last edited by Paltmull; 01-28-2010 at 18:37.
Spoiler Alert, click show to read:
My experiences showed something entirely different - the reinforcements are delayed when the weather is bad, for example heavy snowfall or heavy rain with fog and limited visibility. i never noticed that this is random, only really bad weather condiotions delay reinforcements.
i play rtw.exe or alex.exe, units scale huge, highest detail, and i sometimes fight multiple fullstacks in one battle - so i'm sure it's not fault of a weak system. Pretty sure it's the weather. That would seem realistic, too.
Communism: Hatred disguised as love, even believing it really is love.
And how about the tendency of elayed reinforcements when it comes to siege / siege relieving battles?
Spoiler Alert, click show to read:
My Projects : * Near East Total War * Nusantara Total War * Assyria Total War *
* Watch the mind-blowing game : My Little Ponies : The Mafia Game!!! *
Also known as SPIKE in TWC
Well it does, but for AI, not you. Engine does not allow you to control more than 20 units at once, so no matter how many reinforcing armies you have, you still can use only 20 units. However with UMOB:TRUE AI can attack you with as many armies as it has at once. This leads to interesting battles when you have a fullstack, but are still outnumbered 1:5 or even more. Gets even more interesting when you are attacked by combined forces of 2 factions..
Well except when you put your reenforcements under AI control. Then you can benefit from more than a fullstack (isn't a fullstack actually 18 units, not 20?)
@Political discussion: Guys, cut it out and rethink your stereotypical view of what the different systems mean.
"A wise man once said: Never buy a game full price!"
- Another wise man
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