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  1. #1
    Robot Unicorn Member Kekvit Irae's Avatar
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    Default Re: Mass Effect 2 gameplay thread

    For anyone else who played the N7: Abandoned Research Station mission (obtained by completing N7: Wrecked Merchant Freighter mission, Neith/Amun/Eagle Nebula), did that mission remind you of System Shock as well, or is it just me?

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    Default Re: Mass Effect 2 gameplay thread

    Quote Originally Posted by Kekvit Irae View Post
    For anyone else who played the N7: Abandoned Research Station mission (obtained by completing N7: Wrecked Merchant Freighter mission, Neith/Amun/Eagle Nebula), did that mission remind you of System Shock as well, or is it just me?
    There were several spots in the game with a faint System Shock vibe. That one was the strongest echo thanks to its special resident.

    Heh, and now I realise how many 'something has gone horribly wrong, featuring clinical corridors, audio logs, and dead bodies' sections there were in ME2.
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    Mr Self Important Senior Member Beskar's Avatar
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    Default Re: Mass Effect 2 gameplay thread

    froggy, what is your opinion on the Jack character?
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    Ultimate Member tibilicus's Avatar
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    Default Re: Mass Effect 2 gameplay thread

    Can someone explain how the ME2 import actually works?

    My last save game was just before beating Seren in ME so I'm presuming that there is a save hidden somewhere?


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    Just another Member rajpoot's Avatar
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    Default Re: Mass Effect 2 gameplay thread

    In the ME2 configuration utility there is a option 'save games' under which you'll find a button 'copy mass effect 1 save games'...this'll open aother window and let you browse for and select the folder containing your ME1 save games.

    The save which is actually imported is a post end game save which I don't think is visible in the ME1 'load/save' menu. You can see it when you check the save folder in 'My Documents' though.

    http://www.examiner.com/x-892-PC-Game-Examiner~y2010m1d27-Mass-Effect-2-How-to-import-your-ME1-save-games


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    Senior Member Senior Member naut's Avatar
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    Default Re: Mass Effect 2 gameplay thread

    In regard to that Miranda woman, I dislike Australian's used as voice actors. As an Aussie myself, in a game it just feels, awkward. Somewhat cringe-worthy.
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    Robot Unicorn Member Kekvit Irae's Avatar
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    Default Re: Mass Effect 2 gameplay thread

    Quote Originally Posted by Psychonaut View Post
    In regard to that Miranda woman, I dislike Australian's used as voice actors. As an Aussie myself, in a game it just feels, awkward. Somewhat cringe-worthy.
    The only problem with the voice of Miranda is that she sounds monotone and is generally uninterested in everything.
    Shepard: "The Collectors are kidnapping colonists. We must stop them at any cost!"
    Miranda: *shrugs* "Yeah, ok. Whatever."

    Now if you want cringe-worthy, listen to Engineer Gabby and her Brooklyn accent.

  8. #8

    Default Re: Mass Effect 2 gameplay thread

    Quote Originally Posted by Beskar View Post
    froggy, what is your opinion on the Jack character?
    As a party member, a total disappointment. She's one of the few who gets a power cooldown bonus and she didn't have any powers that I wanted. Gah!

    As a character
    Spoiler Alert, click show to read: 
    Her introduction and first conversations on the Normandy are dire. There she's a generic angry tattoo girl. I have no liking for that cardboard cutout archetype because it's almost always a shortcut instead of a personality. For one thing it's typically impossible to work out whether angry female = tattoos, attitude and shaved head, or shaved head, tattoos and attitude = angry female. That might sound like a silly thing to say; it's not. Which came first? Who was this person before? Often there is no before, or the before is a hazy bundle of cliche "This must make a woman go crazy for revenge!" tropes. She got raped and her family was killed. Her fiance was murdered by a drug cartel and she was possibly raped. She was abducted as a child and abused, and experimented on. Note the rape obsession with this trope. That's it, no actual depth, only cheap comic book ideas that don't affect the character in any way other than the makeover and sweary-kill attitude.

    Jack's loyalty mission changes the character's presentation. When she suggested turning around and giving up on the bomb, that's when I started paying attention to her. If you drag her around in your party and talk to her at specific spots (e.g. the men's toilets on citadel) you find out a little more about her past. There's more to her than the generic rage, extreme makeovers, swearing and an obsession with killing. Most importantly, for once there's been some thought about how the traumas she's survived would affect her as a person. It's not the total shortcut of "She's been abused so she must swear at everybody!" Hidden deep inside Jack is the little girl who wanted to play with the other children. She's a mix between vulnerable and tough. Conflicted. Wanting to do 'normal things and at a loss of how to do it and terrified of something bad coming at her as a result. She knows she can kill with a thought and enjoys it, and knows she has been conditioned to enjoy it and so hates it at the same time. When she returns to the lab she is on the verge of having a breakdown, skirting on the edge of control, torn between running away and blowing it up. That is realistic, and the major difference between the generic angry tatto girl and Jack. Ms Generic wouldn't be affected.

    Deep down Jack wants to move on, to be something else, and she will admit it. That's somewhat rare in this character cutout; normally they revel in what they've become and don't want to be anything else, often with generic proclamations about being anything else meaning being weak or vulnerable. Daft; no one ever wants to be so damaged, no matter how deeply they hide it. Hence blowing up the lab, and her comments later if you persuade her to let the other test subject live. At the same time and about as rare, there's no suggestion that a wave of the hand and a bit of love from a good man and she'll return to being a normal human being; such heavy psychological trauma cannot be washed away as though it never happened. If you handle Jack correctly you can see a bit of change, she's more in control, more willing to talk, and thinking about herself and what she wants to do next ... but she's still the damaged person she was at the beginning.

    The other thing which helped Jack is that Bioware appear to have conceived Subject Zero first and the angry tattoo girl second. Jack's treatment by Cerberus is an important part of the story, it's the reminder that this group is not as nice as the Illusive Man would have you believe. She has every reason to be the way she is and the reasons came first, not second.

    And, at the end, having her loyalty and thinking all of this, there was no way I'd choose her for the biotic shield part of the suicide mission. She's loyal to herself, has a grudging appreciation for Shepard, and couldn't give two figs about any of the others. Why would - or should - she put herself at such risk to protect them? It's not who she is. It's be great if she could but I wouldn't bet others' lives on her. I expect that if you have ticked the right boxes she will keep everyone alive ... I think the character works best if you never find out.

    My Shepard was female. A male Shepard would have access to other insights; I hear she's romancable. Really not sure how that would work. Could be ok, could be a characterisation disaster.



    Quote Originally Posted by Ironside View Post
    Some of those are semi-optinional. You'll need to to do at least a bit of recruiting to continue the main plot chain
    The plot missions appeared once a set number of the character missions had been done. But you choose which and don't need to do all, meaning that they're all optional. Miranda and Jack are the only characters you are forced to have. Maybe Mordin, from what he does in the plot? None of the loyalty missions are required.
    Last edited by frogbeastegg; 02-07-2010 at 11:29.
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  9. #9
    Robot Unicorn Member Kekvit Irae's Avatar
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    Default Re: Mass Effect 2 gameplay thread

    Quote Originally Posted by frogbeastegg View Post
    The plot missions appeared once a set number of the character missions had been done. But you choose which and don't need to do all, meaning that they're all optional. Miranda and Jack are the only characters you are forced to have. Maybe Mordin, from what he does in the plot? None of the loyalty missions are required.
    Miranda and Jacob are the only required members (you can choose not to re-activate Legion), since you need to recruit only three members to trigger Horizon (Zaeed counts as one), and six total crewmembers to trigger the Collector Ship mission (and, again, Zaeed counts toward this total). This means that three out of eleven crewmembers are totally optional. Other than Miranda and Jacob, you are free to choose who you want if you don't want to spend the time for a full crew.


    On a side note, I have discovered that it is entirely possible to get level 30 on a single playthrough; you just need the Long Service Medal for the 25% experience bonus. Having a level 50 or 60 character does not matter, since I used my imported level 49 character. I obtained level 30 after the Reaper IFF mission. All you need to do is just complete every side-quest available (barring a few, since I missed Conrad during my ME1 Renedage playthrough), and you'll get it after the Reaper IFF's 1250 exp gain.

    EDIT: I don't know why, but it brings me much amusement to hear Tricia Helfer/Caprica Six/EDI say "Really, Commander?" and "Probing Uranus."
    Last edited by Kekvit Irae; 02-07-2010 at 14:33.

  10. #10
    Just another Member rajpoot's Avatar
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    Default Re: Mass Effect 2 gameplay thread

    Dark Energy;
    Spoiler Alert, click show to read: 
    What's the deal with it? It's been mentioned atleast thrice in the game. Gianna Parsini (the lady on Illium, from Noveria in ME1) says that her bosses want her to check why suddenly people are getting interested in dark energy. Tali is studying the star which is degrading due to dark energy. Can't rightly remember the third reference but it was either one of the news telecasts in the Citadel or something Legion says....


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  11. #11
    Robot Unicorn Member Kekvit Irae's Avatar
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    Default Re: Mass Effect 2 gameplay thread

    Quote Originally Posted by india View Post
    Dark Energy;
    Spoiler Alert, click show to read: 
    What's the deal with it? It's been mentioned atleast thrice in the game. Gianna Parsini (the lady on Illium, from Noveria in ME1) says that her bosses want her to check why suddenly people are getting interested in dark energy. Tali is studying the star which is degrading due to dark energy. Can't rightly remember the third reference but it was either one of the news telecasts in the Citadel or something Legion says....
    http://nasascience.nasa.gov/astrophy...is-dark-energy
    Mass Effect 2 is pulling a "Star Trek," taking scientific jargon and making it seem more fantastic or plausible than it really is.

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    Just another Member rajpoot's Avatar
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    Default Re: Mass Effect 2 gameplay thread

    Right. Got that. But I wondering more along the lines of in-game implications...it can't be co-incidence, that they're mentioning it again and again.....


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