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  1. #1
    EB on ALX player Member ziegenpeter's Avatar
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    Default Re: Casse Generals As Infantry

    OK thank you guys so far
    Quote Originally Posted by Ludens View Post
    Also, according to Aradan the A.I. will not recruit units that are set as general's bodyguards. Keep that in mind when you start a campaign with another faction.
    Well... since casse is net really influencing any of my other campaigns (even sweboz...) I think that wont do much harm ;) But thank you!

    But what about heavy cav as Casse BG, just like the Gauls? Remi Mairepos eg


    EDIT: Is it impossible to tweak the data in a way that your new BGs have no upkeep but the "regular" units still cost you?
    Last edited by ziegenpeter; 02-07-2010 at 17:53.

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  2. #2
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Casse Generals As Infantry

    Quote Originally Posted by ziegenpeter View Post
    But what about heavy cav as Casse BG, just like the Gauls? Remi Mairepos eg

    EDIT: Is it impossible to tweak the data in a way that your new BGs have no upkeep but the "regular" units still cost you?
    Wait a minute, I've misinterpreted Watchman's post. He didn't set another unit as bodyguard: he replaced the Casse bodyguard entry. Which means that the normal Calawre entry is still unchanged (same upkeep, A.I. can recruit them).

    OK, if this is the case then you should ignore my previous posts. This mod should work perfectly. If you wish to have another unit as bodyguard, simply copy the unit entry of that unit minus the first line (type) and paste it over the Casse BG unit as Watchman did here. The only change you need to make is the third number in the cost-line (upkeep). You can use any Casse-recruitable unit for this.

    And don't forget to make a back-up...
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  3. #3
    EB on ALX player Member ziegenpeter's Avatar
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    Default Re: Casse Generals As Infantry

    What a relief! Economically, I'm not doing very well and so I couldnt afford to pay expensive upkeep for all my FMs. And getting along with the chariots is very hard.
    Of course there are some ways to keep the chariot BGs alive, but the good thing about General units is that you dont have to look after them all the time. Imho.

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  4. #4

    Default Re: Casse Generals As Infantry

    BELAY THAT!

    Check the date on Watchman's solution - it's pre EB 1.2.

    I was wanting to do the same thing, and found the attachment in this post by Rovert works just dandy:

    https://forums.totalwar.org/vb/showt...=1#post2254687

    If you want infantry rather than cavalry bodyguards, then Watchman gives the 1.2 way to do it here:

    https://forums.totalwar.org/vb/showt...=1#post2278313

  5. #5

    Default Re: Casse Generals As Infantry

    Quick question, hopefully. I changed my generals unit just fine (to druids) and I want them to use an axe instead of a sword. I replaced the stat_pri line with this: 9, 8, no, 0, 0, melee, simple, slashing, axe, 0 ,0.220

    But they still have swords. Any ideas?

  6. #6
    EB on ALX player Member ziegenpeter's Avatar
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    Default Re: Casse Generals As Infantry

    Well I guess you have to change the model...?

    Quote Originally Posted by Bert Preast View Post
    BELAY THAT!

    Check the date on Watchman's solution - it's pre EB 1.2.

    I was wanting to do the same thing, and found the attachment in this post by Rovert works just dandy:

    https://forums.totalwar.org/vb/showt...=1#post2254687

    If you want infantry rather than cavalry bodyguards, then Watchman gives the 1.2 way to do it here:

    https://forums.totalwar.org/vb/showt...=1#post2278313

    Thank you. I think I'd stick to the cav, bacause casse lacks some good cav and imho its a more appropriate replacement for chariots.
    BTW: Are the BGs in the new edu upkeep free?

    Not that I understand much about modding, but I'd like to understand more. Rovert's entry looks like this:
    ;18
    type celtic chariot cidainh bodyguards
    dictionary celtic_chariot_cidainh ; Cidainh
    category cavalry
    class heavy
    voice_type General_1
    soldier celtic_charioteer, 10, 5, 1
    mount celtic heavy chariot
    mount_effect elephant -5, horse -2
    attributes sea_faring, hide_forest, frighten_foot, command, very_hardy, power_charge
    formation 7, 9, 15, 15, 2, square
    stat_health 2, 2
    stat_pri 5, 50, javelin, 57.8, 25, thrown, simple, piercing, spear, 10 ,1
    stat_pri_attr thrown
    stat_sec 12, 50, no, 0, 0, melee, blade, slashing, none, 0 ,1
    stat_sec_attr ap, launching, area
    stat_pri_armour 7, 13, 4, flesh
    stat_sec_armour 10, 7, flesh
    stat_heat 3
    stat_ground 0, 0, -4, -2
    stat_mental 16, impetuous, trained
    stat_charge_dist 30
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 1, 1675, 0, 20, 196, 1675
    ownership britons, slave
    Why would the game put celtic heavy cav as casse BGs?
    Last edited by ziegenpeter; 02-10-2010 at 18:31.

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  7. #7

    Default Re: Casse Generals As Infantry

    Yep, looks that way.

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