Quote Originally Posted by Blxz View Post
I don't know about the moral. But each experience chevron up to a total of 9 (3 gold) gives you 1 extra point in attack and 1 in defence skill. So your slingers with a crappy 2 attack and armour piercing become juggernaughts of doom with 11 attack.
Mmm, true not quite so. Roman Accensi slingers do not gain a visible attack bonus 'till the second chevron, for instance. And the experience chevrons in missile units cause an accuracy bonus instead of the attack bonus - or so Ludus Magna and the EB Team says. But accuracy still matters quite a lot, as the more hits, the more kills you get. This also makes sense, since experience usually meant better accuracy, not necessarily damage - unless you got a better bow or a longer sling. Being able to string a bow far does not have such an effect as accuracy does - hopefully you were a strong fellow by the time you were in the army.