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  1. #1
    CAIVS CAESAR Member Mulceber's Avatar
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    Default Re: Protectorates

    Making a protectorate is actually very simple, with or without forced diplomacy. All it requires is a massive amount of cash: you basically go to the faction you want to have as your protectorate and offer them something like 1,000,000 mnai if they will become your protectorate. In a lot of cases, especially if they've already lost a lot of territory to you, they'll agree. Then, when you click end turn, it goes to their turn, and they have to pay their tribute to you - which includes the entire 1,000,000 mnai bribe you gave them in order to become a protectorate. -M
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  2. #2

    Default Re: Protectorates

    Hmm, Ok that makes sense (but absolutely no sense really)....so it's lots of cash then....

    Do they stay your prot. for long though? Or do they immediately go to headless chicken ai, i.e. Player border me...must kiiiillllll...;)

  3. #3
    Member Member anubis88's Avatar
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    Default Re: Protectorates

    In my Romani campaign i made the Lusotana my protectorates instead of destroying them with FD. They have been that way for 25 years now i think. Just be careful that noone of their allies can attack you. The AI will ALWAYS choose the attacker as the one they will keep their alliances with. In my case i made a ceasfire with the Sweboz when the protectorate was made, but they attacked me the next turn and Lusotanna stopped beign my protectores. So i had to do everything all over again
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  4. #4
    EB on ALX player Member ziegenpeter's Avatar
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    Default Re: Protectorates

    Actually in my campaigns it often happens that the AI sticks to me as allies.
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    Last edited by ziegenpeter; 02-11-2010 at 16:01.

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  5. #5
    Incorruptible Forest Manager Member Tristuskhan's Avatar
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    Default Re: Protectorates

    Much money and a few provinces often do the trick. I never had a protectorate without having to handle back quite a few provinces.
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  6. #6

    Default Re: Protectorates

    Quote Originally Posted by anubis88 View Post
    In my Romani campaign i made the Lusotana my protectorates instead of destroying them with FD. They have been that way for 25 years now i think. Just be careful that noone of their allies can attack you. The AI will ALWAYS choose the attacker as the one they will keep their alliances with. In my case i made a ceasfire with the Sweboz when the protectorate was made, but they attacked me the next turn and Lusotanna stopped beign my protectores. So i had to do everything all over again
    I've had protectorates stick by me over allied attackers more than once.

    @Mulceber
    Don't forget that they also fork over all of the cash that the EB script gives them every turn, making protectorates with even the most pitiful failed states pretty profitable. So I try not to destroy factions, really - their remaining cities are much less profitable than their loyalty.

  7. #7
    CAIVS CAESAR Member Mulceber's Avatar
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    Default Re: Protectorates

    Quote Originally Posted by Drewski View Post
    Hmm, Ok that makes sense (but absolutely no sense really)....so it's lots of cash then....

    Do they stay your prot. for long though? Or do they immediately go to headless chicken ai, i.e. Player border me...must kiiiillllll...;)
    Generally, yes. Usually, the AI can't break the alliance with you - the only way it will happen is that sometimes, if your protectorate has an ally, and you go to war with that ally, your protectorate will have to choose whether to side with you or their ally. In most cases they'll choose the ally. At least, that's my experience. -M
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  8. #8

    Default Re: Protectorates

    Quote Originally Posted by Mulceber View Post
    Generally, yes. Usually, the AI can't break the alliance with you - the only way it will happen is that sometimes, if your protectorate has an ally, and you go to war with that ally, your protectorate will have to choose whether to side with you or their ally. In most cases they'll choose the ally. At least, that's my experience. -M
    The AI always sides with the attacker. Attack their allies sans provocation and you'll enjoy an eternal peace with your protectorate.

    Even better, you can force their former allies into protectorate status immediately after attacking them! After a few rounds of this global dominion can be yours!
    Last edited by Cullhwch; 02-11-2010 at 17:51.
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  9. #9
    Member Member GenosseGeneral's Avatar
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    Default Re: Protectorates

    Quote Originally Posted by Mulceber View Post
    Making a protectorate is actually very simple, with or without forced diplomacy. All it requires is a massive amount of cash: you basically go to the faction you want to have as your protectorate and offer them something like 1,000,000 mnai if they will become your protectorate. In a lot of cases, especially if they've already lost a lot of territory to you, they'll agree. Then, when you click end turn, it goes to their turn, and they have to pay their tribute to you - which includes the entire 1,000,000 mnai bribe you gave them in order to become a protectorate. -M
    so u get tribute from protectorates? actually never thought much about this, since i hardly achieve some.

  10. #10
    CAIVS CAESAR Member Mulceber's Avatar
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    Default Re: Protectorates

    Quote Originally Posted by GenosseGeneral View Post
    so u get tribute from protectorates? actually never thought much about this, since i hardly achieve some.
    Yep - the faction has to give you all but a certain amount each turn - iirc, that amount depends on how many provinces they have. But that massive bribe will end up going right back into your coffers.

    @ Cullhwch - thanks for the tip - I'm sure I'll use it at some point. -M
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