I'm just saying that TW gets more and more complicated with each iteration because they add a few big features and a few small features and never seem to fix any old features.

Case and points:
Sieges - Pathing and wall fighting is still buggy after TWO ENGINES.
AI - Still the #1 complaint after 3 games and 3 expansions.
AI Running units around under fire like idiots - It has actually gotten worse since the first appearence of this in RTW.
Detailed Diplo Options - Still token, broken, and not particularly interesting.

Those complaints are all from RTW and before...