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  1. #1
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    If you buy Warband now you can play the beta singleplayer campaign. Steam has it with 10% off. I was going to buy it direct from the Taleworlds website, but they aren't letting you buy now for some reason.

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    pardon my klatchian Member al Roumi's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by johnhughthom View Post
    If you buy Warband now you can play the beta singleplayer campaign. Steam has it with 10% off. I was going to buy it direct from the Taleworlds website, but they aren't letting you buy now for some reason.
    I got on the SP beta last week, think they let in a bunch more testers at once seeing as it's getting near d-day.

    Will look to get warband asap but I'm a bit old-fashioned and like to have a hard-copy...

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    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    What do you thinkof it alh_p? Personally I'm slightly disappointed in the single player, not that different from the original and most of the additions are merely cosmetic.

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    pardon my klatchian Member al Roumi's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by johnhughthom View Post
    What do you thinkof it alh_p? Personally I'm slightly disappointed in the single player, not that different from the original and most of the additions are merely cosmetic.
    um, bearing in mind I've only been playing it for 1 week and the core attraction was always the game play and combat that much is still good. I agre that some of what has been added is cosmetic, but that's no bad thing considering where the team were working up from :) the bump-mapped textures look much better (if still a good light year behind any contemporary releases), depth of field & HDR also add to the graphics albeit more subtley than perhaps had they been designed in at an earlier stage.

    IMO, most of the work on SP seems to have gone into adding detail: more quests and making the game world more credible and coherent. For my part, I think the efforts made are excellent. Not sure how much of the new stuff I should really mention tbh (status of the beta closed/open is ambiguous at best). You do still have to do a fair bit of reading -although thankfully less than DA:O!

    This is most definitley an expansion, but i'm confident in saying that M&B warband will provide a much richer experience that M&B 1.0.

    Do I get a badge for that from taleworlds?

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    In the shadows... Member Vuk's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Now that the Beta is open I think I can say (from playing what is open to the public now) that I am rather disappointed. Let me explain. First of all, the are many great additions to the game. Great options in SP, there is MP, etc, etc. Despite the kewl new changes though (which by themselves would make the game excellent), the game is ruined for me by the horrible new combat animation and system, and by the ridiculous rebalanced (the balance in the first was bad enough).
    That said though, while I am very disappointed with Vanilla Warband how it is to this point, I am still going to buy it. I think the fact that it is open to modding makes it definately worth buying for any M&B fans. Gamebalance and (hopefully) combat animations should be easy to fix once the game is released. I can then remake my mod with all the kewl new options. :D
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    pardon my klatchian Member al Roumi's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Just Vuk Again View Post
    Now that the Beta is open I think I can say (from playing what is open to the public now) that I am rather disappointed. Let me explain. First of all, the are many great additions to the game. Great options in SP, there is MP, etc, etc. Despite the kewl new changes though (which by themselves would make the game excellent), the game is ruined for me by the horrible new combat animation and system, and by the ridiculous rebalanced (the balance in the first was bad enough).
    That said though, while I am very disappointed with Vanilla Warband how it is to this point, I am still going to buy it. I think the fact that it is open to modding makes it definately worth buying for any M&B fans. Gamebalance and (hopefully) combat animations should be easy to fix once the game is released. I can then remake my mod with all the kewl new options. :D
    Is that animations and balance then? What's so wrong with the balance? Especially if it wasn't great to start with...

    Don't get me wrong, i'm crap at multiplayer but I recognise that it's mostly a question of skill/training, albeit with a significant amount of weird game physics (spin attacks). SP doesn't seem so horrendous so far to me...

    I share your hopes for the modding possibilities though, I hope models are a bit easier to change in Warband...
    Last edited by al Roumi; 03-26-2010 at 16:47.

  7. #7
    In the shadows... Member Vuk's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by alh_p View Post
    Is that animations and balance then? What's so wrong with the balance? Especially if it wasn't great to start with...

    Don't get me wrong, i'm crap at multiplayer but I recognise that it's mostly a question of skill/training, albeit with a significant amount of weird game physics (spin attacks). SP doesn't seem so horrendous so far to me...

    I share your hopes for the modding possibilities though, I hope models are a bit easier to change in Warband...
    It is not just the animations, but the combat that results from them that is just plain silly. Also, the balance (esp concerning horses and archers) is highly unrealistic and also IMHO, very silly. Like I say though, hopefully that can easily be modded. Other than that, I really have no big complaints with the game.
    Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.
    Vigilance is our shield, that protects us from our squalid past. Knowledge is our weapon, with which we carve a path to an enlightened future.

    Everything you need to know about Kadagar_AV:
    Quote Originally Posted by Kadagar_AV View Post
    In a racial conflict I'd have no problem popping off some negroes.

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