Quote Originally Posted by Double A View Post
I think Spain and Portugal should be countries. That's just a massive blob of land just asking France to be gobbled up.

Also what are the STZs at the Baleares, England/France, between England and Denmark, Malta, Aegean, north Russia, Gotland Persian Gulf, Crimea, island north of England, and the one north of Norway for?

And does the one near Portugal allow movement into NA and African theaters?

And since my understanding of the history of Europe is sketchy at best from Napoleon to WWII, why does England have Malta, Egypt, and Cyprus?

edit: Since Russia is so fecking huge, even bigger than the Ottomans in 30YW, is there some way to counter them having a bajillion gold turn 2 onwards? Like a "remote/backwater hex" penalty (meaning non-coastal non-Nile Africa, Arabia Ottomans don't have, Russian Hinterland, Scandinavia)
1. Unless France wants Spain and Portugal to join Central Powers I advise not to attack them. They are more worth by influencing them to join your side. Country with whom they have the best relationship(NPC and player led country must also be in the same alliance) will be able to control their military.

2. STZ's allow faster traveling to your ships.
So, if Ottomans want to move their fleet from Istanbul to Brest then their orders must be:
(Ottoman fleet starting position is Istanbul STZ B1(upper hex in the center row))
Malta B1 > Baleares A1 > Gibraltar A2 > Brest B2

3. Yes. It allows to move to American and African theaters. So, guard it well.

4. Since British owned them when the war started?

5. You don't receive tax money from hexes rather from upgrading your infrastructure. So, the amount of hexes means nothing. Having large territory without railroads or cities(there will be more of them not just capitals) makes it harder to reinforce/supply your armies.